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LittleBigPlanet 2

  • -HP-
  • May 10, 2010 at 11:39 PM
  • -HP-
    • May 10, 2010 at 11:39 PM
    • #1

    LittleBigPlanet 2!

    [gametrailers]100038[/gametrailers]

  • ⌐■_■
    • May 11, 2010 at 12:01 AM
    • #2

    that's got to be the most catchy tune I heard all week! also: looks fun and polished curious as to how much it will have improved.

  • AlexM
    • May 11, 2010 at 12:45 AM
    • #3

    wow I thought it was gonna be just more of the same, that looks pretty nuts. Interested to see how they make those space invader type levels.

  • Nysuatro
    • May 11, 2010 at 4:43 PM
    • #4

    ow damn. That beat is sick.

  • -HP-
    • May 11, 2010 at 5:04 PM
    • #5

    Even the OST from the first one is awesome. If that OST and this game doesn't put a smile on your face, nothing will.

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  • Sentura
    • May 11, 2010 at 5:26 PM
    • #6

    i am forever smileless

    the game looks good though, i thought the first one was awesome too

  • paulmartin483
    • May 26, 2010 at 6:58 AM
    • #7

    It was nice and pretty. The sound of the game was liked spring check out. So the interest of people was being increased. I will not try but I would try to play and enjoy with it.

  • Mazy
    • May 26, 2010 at 7:07 AM
    • #8

    Hope the single player will be as good as the first one's. I really dig everything they're trying to do with these games, but it'll probably end as it did with the first one where I just can't be bothered to sit and do this kind of thing in my spare time as well. Also, for the platforming based stuff I really hope they add the ability to make the play area single layered. Was something that got pretty frustrating in the first one, wanting to do cool backgrounds and such but you'd always have the player jump into the scene then :G

    And yeah, first one had one of gamings best soundtracks

  • Warby
    • May 26, 2010 at 10:49 AM
    • #9

    *please let the jumping be fixed* !!! and yeah singel layer level layouts would be nice too ! i loved the theme and presentation of the first lbp but couldnt stand the floaty feel of the characters so i ended up hateing the game

    just shows once more that: core mechanics > best idea in the world +excellent meta game+ great tools for user generated content + best presentation ever + best intentions + unheard of ambition + tons of production value + lots of marketing

    /edit: jumping is important damn it : http://www.powerstrike.net/Tehkan/mamejump.html

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