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I HAVE QUESTION

  • Duff-e
  • December 5, 2004 at 7:46 PM
  • Duff-e
    • December 5, 2004 at 7:46 PM
    • #1

    im trying to make my first hl2DM map ever (yea i know it will be hax) and i want to make a bunch of NPC's attack people....i was able to spawn an npc and kill it, but it refuses to attack me

    LEARN ME THX

  • Duff-e
    • December 5, 2004 at 8:34 PM
    • #2

    so i was right....you all have no idea what you're doing!!

  • Spellbinder
    • December 5, 2004 at 8:39 PM
    • #3

    You need monster_func

    J/K

    I dunno mapping.

    I dunno jack.

    But someone probably do.

    Give e´m time.

    Spellbinder.

  • Tequila
    • December 5, 2004 at 8:47 PM
    • #4

    ai_relationship.

    You have to tell the AI to hate the player.

  • Duff-e
    • December 5, 2004 at 11:29 PM
    • #5

    ai_relationship doesnt work

  • Schmung
    • December 6, 2004 at 12:03 AM
    • #6
    Quote from DUFFY

    ai_relationship doesnt work

    Yeah, tell me about it, computers just don't give the warmth and affection you get from a human_relationship and the sex is shitty as well.

    Oh, I kill myself sometimes, I really do.

    Is HL2DM not a different codebase and thus missing lots of the stuff in singleplayer? Turn developer on and see whats being spammed to the console.

  • Duff-e
    • December 6, 2004 at 12:11 AM
    • #7

    i see nothing in console

  • Duff-e
    • December 6, 2004 at 12:24 AM
    • #8

    none of the npc's seem to be moving....anyone want to help!?!

  • JynxDaddy
    • December 6, 2004 at 1:44 AM
    • #9

    Did you try the map in Half Life 2?

  • Section_Ei8ht
    • December 6, 2004 at 5:24 AM
    • #10

    i think alot of the code was stripped out of hl2dm. You cant even put a crowbar in a map to use as a weapon.

  • Tequila
    • December 6, 2004 at 5:55 PM
    • #11

    They're adding both the crowbar and the stunstick (which wasn't in HL2 as a weapon) to HL2DM though.

  • InsaneSingingBlender
    • December 7, 2004 at 12:16 AM
    • #12

    http://www.interlopers.net/content.php?article.106

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