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KotH_Switcheroo Beta 4

  • insta
  • November 17, 2009 at 10:18 PM
  • insta
    • November 17, 2009 at 10:18 PM
    • #1

    Finally found some spare time to finish up and release beta 1 of koth_switcheroo, a TF2 map I've had laying around since around september!

    The map is set in a ore loading facility which both sides are really keen on controlling. The capturepoint is located on the ore loading tray, which is the highest point of the level.

    Some screenshots :

    [Blocked Image: http://magnarj.net/images/switcheroo/switcheroo1.jpg]

    [Blocked Image: http://magnarj.net/images/switcheroo/switcheroo2.jpg]

    [Blocked Image: http://magnarj.net/images/switcheroo/switcheroo3.jpg]

    And a download link (Updated) :

    http://magnarj.net/files/koth_switcheroo_b4.zip

    Hope I haven't screwed anything up, fingers crossed!!

    Update: I....updated the post! With beta 4 :derp:

  • PhilipK
    • November 18, 2009 at 6:20 AM
    • #2

    sweet! Would be fun to try this out with some people

  • skdr
    • November 18, 2009 at 9:54 AM
    • #3

    Awesome!

  • S.W.A.T.Y
    • November 18, 2009 at 10:21 PM
    • #4

    That looks hawt, I'll be testing it in my server later and I'll let you know how it goes, great work.

  • Psy
    • November 19, 2009 at 1:26 PM
    • #5

    Not too sure about your usage of high-res lightmaps but other than that it looks great.

  • RA7
    • November 20, 2009 at 1:54 PM
    • #6

    Hee Insta, nice work ;)

    added mirror.

  • insta
    • December 11, 2009 at 8:43 AM
    • #7

    Bump! Updated the map to Beta 2!

    Changelist :

    -Simplified clipping in main arena and removed collision on some models for smoother rocket/demoman jumping.

    -Removed clipping from roof of shacks near bases and the two towers near capture zone.

    -Changed right flank neutral ammopack to large instead of medium.

    -Rebuilt Red base exterior to better fit the alpine style.

    -Tweaked fog distance.

    -Some texture changes and graphical fixes here and there.

    Download here :

    http://magnarj.net/files/koth_switcheroo_b2.zip

  • Freak
    • December 11, 2009 at 9:48 AM
    • #8

    looks like some awesome gameplay here good work insta

  • Minos
    • December 11, 2009 at 12:42 PM
    • #9

    Looks amazing, good job insta!

  • JeanPaul
    • December 17, 2009 at 7:38 PM
    • #10

    http://magnarj.net/images/switcheroo/switcheroo2.jpg

    that is fucking cool

  • Mazy
    • December 21, 2009 at 9:11 AM
    • #11

    Looks great insta, but pleeeeeeeease go do a payload map dude! Then you'll be like the president of awesome!

  • Steppenwolf
    • December 24, 2009 at 10:49 PM
    • #12

    Magnar Jenssen

  • comatrix
    • December 25, 2009 at 4:13 PM
    • #13

    Great work.

    I have only one deception on TF2: all maps are similar, you see one you saw them all. Same kind of environment, same kind of feeling, same kind of textures and so on.... I'm not saying that are not good levels to play and enjoy, i'm just sad to see many similar environments

  • ElectroSheep
    • December 26, 2009 at 7:07 PM
    • #14

    i like the small house on the big rock

  • insta
    • December 26, 2009 at 11:51 PM
    • #15

    Thanks! I'll release Beta 3 in a few days. It will be better!!

  • Synthesizer
    • December 27, 2009 at 2:34 AM
    • #16

    Are you working on it in Norway?? I tried it with bots, and the only thing I found a bit annoying was not being able to shoot through the fences.

  • insta
    • December 28, 2009 at 3:41 PM
    • #17
    Quote from Synthesizer

    Are you working on it in Norway?? I tried it with bots, and the only thing I found a bit annoying was not being able to shoot through the fences.

    Yeah I find that very annoying as well. But if I remove collision on the fences and only clip it, then bombs and rockets will be able to pass through as well

    Anyway, the map has been updated to Beta 3 now, and I've made a zipfile with the TF2 bot navgraph as well.

    Download :

    http://magnarj.net/files/koth_switcheroo_b3.zip

    Navgraph (with instructions) :

    http://magnarj.net/files/switcheroo_botgraph.zip

  • Minos
    • September 27, 2010 at 2:40 PM
    • #18

    Massive bump here but I wanted to say this is one of the best KOTH maps ever!! It has become everyone's favorite KOTH map here at the office.

    However I noticed we were playing an old version (beta2) and I think the atmosphere is much better in beta2 than in beta3 so you should definitely return to that.

    On another note, offblast is everyone's favourite arena map so that means you are a kickass level designer

    insta for president~

  • insta
    • September 27, 2010 at 2:53 PM
    • #19

    I've been sort of afraid of releasing beta 4, since I added the particle rain and I think that will murder framerates

  • Grinwhrl
    • September 29, 2010 at 6:07 PM
    • #20

    I also liked the old atmoshphere. Looks depressing now.

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