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Battlefield Bad Company 2

  • Gloglebag
  • September 24, 2009 at 11:04 AM
  • 2d-chris
    • December 17, 2009 at 8:58 AM
    • #81

    kick ass :]

  • Zyn
    • December 18, 2009 at 5:06 PM
    • #82

    Squad Deathmatch Walkthrough video. Also we get a first look at a Jungle theme map!

    [gametrailers]60101[/gametrailers]

  • Grinwhrl
    • December 18, 2009 at 5:31 PM
    • #83

    Sweet, so essically its MW2 within BFBC2 gameplay, not a bad thing. Its nice to see a new gamemode.

  • Bic-B@ll
    • December 18, 2009 at 6:41 PM
    • #84

    i just beat bad company 1 on the 360 and while the lighting, sounds, vehicles and destruction were cool and look even cooler in bc2, theres just something about the mechanics that dont feel solid. mw2 nailed the atmosphere and just the feeling of being in action and being part of the game while the bf series just doesnt have that. i think its just the way the engine works or something. ill still give it a try though

  • Grinwhrl
    • December 18, 2009 at 7:46 PM
    • #85
    Quote from Bic-B@ll

    i just beat bad company 1 on the 360 and while the lighting, sounds, vehicles and destruction were cool and look even cooler in bc2, theres just something about the mechanics that dont feel solid. mw2 nailed the atmosphere and just the feeling of being in action and being part of the game while the bf series just doesnt have that. i think its just the way the engine works or something. ill still give it a try though

    Did you play mp?? If not, your opinion is invalid because the sp was boring . The mp was just as fun as mw1 and 2. Except MW really needs a game mode with fixed spawn locations. It just gets fucking annoying, and there are rarely ever any large constant firefights in mw2.

  • Zyn
    • December 19, 2009 at 2:57 AM
    • #86

    http://www.destructoid.com/being-more-t ... 8239.phtml

    Gasp! What's this? More BF:BC2 info? Hell yes it is! Oh, and about half way:

    Quote

    Interestingly, EA and DICE have introduced a new feature for the game. Called Realism mode, body parts can be more realistically damaged, and it take fewer shots to make a kill. Friendly fire is on, there is no kill cam, mini map is gone, enemies don't show up with icons, and there is no crosshair. It is a mode for people well beyond my skill level, and the ranking here should help separate the wheat from the chaff.

    Modern Battlefield 2

  • Erratic
    • December 19, 2009 at 6:02 AM
    • #87
    Quote from Zyndrome

    http://www.destructoid.com/being-more-tha…58239.phtmlGasp! What's this? More BF:BC2 info? Hell yes it is! Oh, and about half way:

    Modern Battlefield 2

    This would make sense had they not changed the damage from the first game. If they further up the weapon lethality on top of what I experienced in the beta, you're gonna drop guys in 1 or 2 shots. Not sure how I feel about it, unless they really take the location damage all the way...

  • Rick_D
    • December 19, 2009 at 3:16 PM
    • #88

    It's not a mandatory mode. Sounds slightly like Hardcore mode in CoD, which is the only proper way to play that game.

  • Erratic
    • December 19, 2009 at 5:41 PM
    • #89
    Quote from Rick_D

    It's not a mandatory mode. Sounds slightly like Hardcore mode in CoD, which is the only proper way to play that game.

    No, but judging from the beta, it's hard to see how they could increase the dmg any further.

  • Thrik
    • December 19, 2009 at 8:33 PM
    • #90

    It's called realism mode for a reason.

  • Erratic
    • December 19, 2009 at 8:38 PM
    • #91
    Quote from Thrik

    It's called realism mode for a reason.

    All I'm saying is the jump from standard to Hardcore in MW2 makes sense. BC2's damage model is basically a hardcore version of BC1, I'm wondering how much use a Hardcore mode in BC2 really is.

    Pretty sure I'm the only person who played Bad Company anyway

  • Zyn
    • December 19, 2009 at 10:10 PM
    • #92

    Realism Mode in BC2 = Hardcore Hardcore Mode, that just clicking it gives you hair on your chest!

  • Thrik
    • December 19, 2009 at 11:35 PM
    • #93

    To be honest I wasn't even thinking about this in a single-player context (unless CoD's higher difficulty can apply to multiplayer too). Being killed in a few shots is pretty much what I'm used to from the PC Battlefield multiplayer games, though.

  • Erratic
    • December 20, 2009 at 12:28 AM
    • #94
    Quote from Thrik

    To be honest I wasn't even thinking about this in a single-player context

    Neither was I.

  • KungFuSquirrel
    • December 20, 2009 at 2:03 AM
    • #95

    I still need to grab the first one (I do want to check out the SP component) but I have to say the "squad deathmatch" mode they just announced sounds absolutely badass.

  • skdr
    • January 8, 2010 at 9:14 PM
    • #96

    They promised dedicated servers?

    Well look what we get? Only rentable servers from trusted partners, fail.

    http://www.shacknews.com/onearticle.x/61864

  • Mazy
    • January 8, 2010 at 9:29 PM
    • #97

    Don't think this video was posted here.

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
    Wanting this game, I am! (Even if ATVs are all clowny )

  • Thrik
    • January 8, 2010 at 9:49 PM
    • #98

    Looks great, Mazy. Seriously my most anticipated game right now. I'm actually kind of digging the removal of the commander role as now I should be able to do stealth gameplay more effectively rather than being revealed by some shitty satellite scan. Seeing the videos has taken me back to my days of going around Solid Snake style in Battlefield 2.

    I've only ever played on Battlefield servers by trusted partners skdr, because they've always been the only ones you can use unlocks on. Fortunately their partner list is pretty extensive so it's very unlikely to significantly limit your playing or choice of provider.

  • Gloglebag
    • January 8, 2010 at 10:49 PM
    • #99

    Also no modding.

  • Zyn
    • January 8, 2010 at 11:20 PM
    • #100

    But the PC-beta gets quadbikes! Weeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee

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