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WIP in WIP, post your level screenshots!

  • Marcos
  • November 25, 2004 at 12:11 PM
  • csharp
    • June 8, 2006 at 11:56 PM
    • #2,221

    Higher towers!! i really loved that map @ ut.. damn i need to dow.. buy that game :>

  • Polaris
    • June 9, 2006 at 3:47 AM
    • #2,222

    Yes higher towers would be cool.

    Quote from csharp

    damn i need to dow.. buy that game :>

    If you ever get into the industry I will make sure to download all your games.

    Even if there is no such thing as karma, I can make it happen :wink:

  • mabufo
    • June 9, 2006 at 3:48 AM
    • #2,223

    Piracy is wrong, please die.

    Nice map btw.

  • csharp
    • June 9, 2006 at 11:51 AM
    • #2,224

    i buy UT right away, if you just say where i can buy it? I used to have it, but i think i broke the cd or something years ago

  • mabufo
    • June 9, 2006 at 8:41 PM
    • #2,225

    amazon.com is always a good place to start.

  • Rick_D
    • June 9, 2006 at 9:39 PM
    • #2,226

    When they actually send you the shit you ordered and paid for.

  • Polaris
    • June 9, 2006 at 9:56 PM
    • #2,227
    Quote from csharp

    i buy UT right away, if you just say where i can buy it? I used to have it, but i think i broke the cd or something years ago

    Dude, go bargin bin hunting!

    Even if you don't find UT you'll find many other classic or underappreciated jems

  • mabufo
    • June 9, 2006 at 9:59 PM
    • #2,228
    Quote from Rick_D

    When they actually send you the shit you ordered and paid for.

    I've not yet had problems.

  • Meotwister
    • June 10, 2006 at 12:26 AM
    • #2,229

    so anyways back to mapping. . .

  • hamst3r
    • June 13, 2006 at 3:59 PM
    • #2,230

    Just a 15-20 minute test to see if I could still map. I wasn't really pleased with it so I doubt I will continue it. I just figured I would post it since I haven't done anything productive in at least 6 months.

    Pics:

    [Blocked Image: http://img224.imageshack.us/img224/8020/11ke2.gif]

    [Blocked Image: http://img160.imageshack.us/img160/6193/24kq.gif]

    [Blocked Image: http://img160.imageshack.us/img160/8996/32pn.gif]

    I really have no idea what it is going to be either, turned out like an overgrown train stop.

  • skdr
    • June 13, 2006 at 6:37 PM
    • #2,231

    Nice job with placing all those props

  • dissonance
    • June 13, 2006 at 7:56 PM
    • #2,232
    Quote from Polaris

    Why singleplayer? Wouldn't it make a better mp map?

    some of us just like singleplayer more

  • Polaris
    • June 14, 2006 at 3:08 AM
    • #2,233

    Ey, I like sp just as much as mp, but that map really does look suited more to mp.

  • ⌐■_■
    • June 14, 2006 at 10:50 AM
    • #2,234

    Here's a map I'm doing for the UBCS mod. About time I'd show something productive. Hanged around eot to much..

    [Blocked Image: http://www.ubcs-mod.net/media/static/rstreets1.jpg]

    [Blocked Image: http://www.ubcs-mod.net/media/static/rstreets2.jpg]

    [Blocked Image: http://www.ubcs-mod.net/media/static/rstreets3.jpg]

    [Blocked Image: http://www.ubcs-mod.net/media/static/rstreets4.jpg]

  • Nysuatro
    • June 14, 2006 at 10:56 AM
    • #2,235

    I like the lightning

  • FrieChamp
    • June 14, 2006 at 11:42 AM
    • #2,236
    Quote from Nysuatro

    I like the lighting

    Fixed.

    Looks nice, so many zombie mods in development

  • Nysuatro
    • June 14, 2006 at 1:46 PM
    • #2,237

    Hehe thx , i am bad in english

  • ReNo
    • June 14, 2006 at 1:54 PM
    • #2,238

    Curved subway ceiling could use a few more faces, or maybe just the use of smoothing groups to make the lighting look a little nicer up there. Otherwise it looks pretty cool, but it would be nice if the mod featured less HL2 assets.

  • hamst3r
    • June 14, 2006 at 2:03 PM
    • #2,239

    Needs a 3d skybox, or more buildings in the background, but it looks good.

  • Hipshot
    • June 14, 2006 at 9:03 PM
    • #2,240

    Thumbhutmb

    [Blocked Image: http://img362.imageshack.us/img362/6899/untitled19ip.th.jpg]

    Pure gameplay.

    Move along people.

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