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WIP in WIP, post your level screenshots!

  • Marcos
  • November 25, 2004 at 12:11 PM
  • General Vivi
    • December 6, 2005 at 2:27 AM
    • #1,081

    GOOD WORK EVERYONE!!!

  • PhilipK
    • December 6, 2005 at 10:23 AM
    • #1,082

    Looking nice dustman. You've managed to keep a nice atmosphere all over there (judging from those pics of course...) Only thing I noticed was a little odd was those wooden planks on the window and so... The texture for it looked more cartoonish due to the blackish outlines than the other textures in it. Perhaps that's also official HL2 texes tho.. Just something I noticed.

  • csm.dustman
    • December 6, 2005 at 12:57 PM
    • #1,083

    Thank you for your comments, i'll keep them in mind. I've already posted these pics on a few other forums, and all i got was either 'wow that's nice' or 'there's something wrong about it, i dunno what'. Neither of these helped me, so i'm really grateful for your feedback, at last i know what do i have to do next

    Unfortunately, there isn't much to show now, that's all i've managed to produce so far. I'm working too slow - there is school, work, bla-bla, i guess you've heard these excuses a million times already

  • General Vivi
    • December 6, 2005 at 6:50 PM
    • #1,084

    i say drop out of school and persue a carrier in ballon making .. . .. .worked for my cousin ed.... he now lives in a van down by the river.

  • Grinwhrl
    • December 6, 2005 at 9:23 PM
    • #1,085

    lol vivi.

  • RD
    • December 6, 2005 at 10:39 PM
    • #1,086

    [Blocked Image: http://img276.imageshack.us/img276/7299/suicidebombernew3100001tb.jpg]

    [Blocked Image: http://img276.imageshack.us/img276/3023/suicidebombernew3100015ih.jpg]

    [Blocked Image: http://img276.imageshack.us/img276/5206/suicidebombernew3100039lh.jpg]

    [Blocked Image: http://img276.imageshack.us/img276/4432/suicidebombernew3100024zx.jpg]

    map is almost ready

    css_suicidebomber btw

  • RD
    • December 6, 2005 at 10:46 PM
    • #1,087

    it has a 3dskybox now (the tops of the palmtrees)

  • ⌐■_■
    • December 6, 2005 at 11:27 PM
    • #1,088

    Looks clean, suited for tactical gameplay. Nice lightning.

  • von*ferret
    • December 6, 2005 at 11:33 PM
    • #1,089

    i love your gravel

  • kleinluka
    • December 7, 2005 at 12:08 AM
    • #1,090

    i heard some guys at eb games talking about how they played iceworld the other day and i remember thinking RD MADE THAT!§()!118901q~

  • MJ
    • December 7, 2005 at 3:29 AM
    • #1,091
    Quote from kleinluka

    i heard some guys at eb games talking about how they played iceworld the other day and i remember thinking RD MADE THAT!§()!118901q~

    he takes pride of that awful map?

  • General Vivi
    • December 7, 2005 at 3:38 AM
    • #1,092

    i remember that map from your site i visited back when i was in teh schoolzors

  • von*ferret
    • December 7, 2005 at 4:17 AM
    • #1,093
    Quote from MJ

    he takes pride of that awful map?

    he doesn't need to take pride. He's RD and simply amazing.

  • Minos
    • December 7, 2005 at 6:28 AM
    • #1,094

    RD :D <3

  • SixThree
    • December 7, 2005 at 6:33 AM
    • #1,095

    1 more post for RD and he is 1337!

  • ginsengavenger
    • December 7, 2005 at 6:33 AM
    • #1,096
    Quote from kleinluka

    i heard some guys at eb games talking about how they played iceworld the other day and i remember thinking RD MADE THAT!§()!118901q~

    :roll:

    lookin good rd needs more displacements

  • RD
    • December 7, 2005 at 10:35 AM
    • #1,097
    Quote from ginsengavenger

    :roll:

    lookin good rd needs more displacements

    Unfortunately quark cant do displacements, so i gotta do it the old way which will look a bit worse

  • ⌐■_■
    • December 7, 2005 at 11:54 AM
    • #1,098

    Quark?! Lol, how stylish RD.

  • Minos
    • December 7, 2005 at 4:51 PM
    • #1,099

    How about loading it on Hammer to do the displacements

  • Grinwhrl
    • December 7, 2005 at 7:38 PM
    • #1,100

    Awesome u use Quark RD, that was my first program is used to map with HL way back in 97. Although i had no idea what i was doing

    By the way, how do you like it now a days?

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