the outside is good
WIP in WIP, post your level screenshots!
-
-
looks pretty good spacer. Some places are a little dark though, and I think that first pic is too saturated with red, but I like the way it's going. As for the bug, mayhaps it is a bad face? Alt-P baby.

Something I whipped up in about 10 minutes. I think I'd like to turn it into a map actually.
[Blocked Image: http://img171.imageshack.us/img171/4413/minedoodle011qo.th.jpg]
-
ev is our art-director :} cool guy
-
nice map spacer.
-
Quote from spacer
It only seems to appear on the one side of the doorways and flashes in and out of view depending on where you're standing.
I'm pretty sure this is a engine bug, I have the same problem in my map, tried everything, there must be something in the map that messes them up, I think I need to remake the entire map (thats probably why I put that map on hold for a while, that will take some time redoing that, and it sucks also), or I'll just skip the glows, but that I don't want either... damn Gaben.
-
Nice ff map spacer. I like seeing variety on tfc maps other then rock/desert. Are those textures available for the public?
-
-
A project which I am working on for a large scale lan party in my home town its a recreation of de_cpl_strike. I usually try to stick away from remakes but for making this map they are giving me a staff position (director of cssource tourny and stuff) and throwing some money my way. Creds/ crits / opinions are welcome.
~2-3 hours of work
[Blocked Image: http://img436.imageshack.us/img436/4792/image11nk.jpg]
http://img436.imageshack.us/img436/9729/image22ct.jpg
[Blocked Image: http://img436.imageshack.us/img436/259/image37xz.jpg]
[Blocked Image: http://img436.imageshack.us/img436/1847/image40bd.jpg]
http://img436.imageshack.us/img436/736/image57es.jpg
[Blocked Image: http://img436.imageshack.us/img436/9441/image64wg.jpg]
http://img436.imageshack.us/img436/9093/image75gz.jpg
[Blocked Image: http://img436.imageshack.us/img436/5700/image86bn.jpg]
-
spacer: Very nice map. It's the first map I see using this set since I only released them last week... funny it's not even a q4 map. Nice one, you used them well from what I can see.
-
very nice hamster
-
-
spacer - nice stuff man it looks great!
to the new cpl stuff it looks sweet so far man keep it up.
edit - on the window rays i would consider not having top and bottom ones... it just grabbed me when i saw it.
-
CPL_STRIKE SUCKS
But that looks great hamst3r

EDIT: there's few oddly placed props tho, mainly those few pipes which are turned a bit, imo they should be like | instead of \
-
Welcome to MapCore evillair!
-
Hamster, its too cluttered for a cpl map. There should be no props u can run into, or steel beams, or doors, no dark spots and no wpolys over 500 :x
-
EV is very nice and cool ( I get a penny everytime I say something nice ;} )
-
Oh the lair!
-
-
I was actaully thinking about that due to the fact that some kid mentioned it on the actual lan forum I'm making it for. Im probally going to remove some of the props and make the door ways wider. I just find it lame that hardcore gamers worry about the size of a doorway and not how good a map looks. D:
-
I like the 1st shot, looks interessting.
My texture hero signed up! HALO EVIAL LIAR (ps someone make him a signature)
-
Participate now!
Don’t have an account yet? Register yourself now and be a part of our community!