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WIP in WIP, post your level screenshots!

  • Marcos
  • November 25, 2004 at 12:11 PM
  • teeluu
    • September 6, 2005 at 6:51 AM
    • #701

    insta: 1st pic is a bit empty and the ground texture is too repetitive, but everyone else had told that already.. 2nd pic look nice.

    keep it going

    EDIT: any new pics?

  • Mr.Ben
    • September 8, 2005 at 1:23 AM
    • #702

    Theres a hole in the wall but where are the blast marks and rubble?

  • mike-0
    • September 8, 2005 at 2:15 AM
    • #703

    hey hipshot, my bro says that scene is from a movie called "joe vs the valcano." was that your inspiration?

  • Zyn
    • September 8, 2005 at 5:38 AM
    • #704
    Quote from mike-0

    hey hipshot, my bro says that scene is from a movie called "joe vs the valcano." was that your inspiration?

    Ever played Quake 3 ? Can't remember the name of the map though...

  • Hipshot
    • September 8, 2005 at 12:31 PM
    • #705
    Quote from mike-0

    hey hipshot, my bro says that scene is from a movie called "joe vs the valcano." was that your inspiration?

    Never heard of a movie called that, sorry.

    This is the one you mean

    http://www.imdb.com/title/tt0099892/

    Sorry, never seen that.

  • insta
    • September 8, 2005 at 1:31 PM
    • #706
    Quote from Mr.Ben

    Theres a hole in the wall but where are the blast marks and rubble?

    Is this comment for my map? Anyways, the rubble and all that nasty stuff comes later. I'm making the rest of the map first, then add details.

  • curman
    • September 8, 2005 at 3:24 PM
    • #707
    Quote from mike-0

    hey hipshot, my bro says that scene is from a movie called "joe vs the valcano." was that your inspiration?

    thats why it looked so familar

    rip off

  • Hipshot
    • September 8, 2005 at 3:28 PM
    • #708
    Quote from curman

    thats why it looked so familar

    rip off

    What the hell are you talking about? I never saw the movie, I would never do a rip from a movie anyways without telling...

  • curman
    • September 8, 2005 at 3:30 PM
    • #709

    and i bet you think i didnt cry at the end of homeward bound when shadow wasn't making it over the hill, dontcha

  • mike-0
    • September 9, 2005 at 12:10 AM
    • #710

    rofl :>>>>~K

  • marque_pierre
    • September 9, 2005 at 7:53 AM
    • #711

    I DID see that movie. Meg Ryan and Tom Hanks and some weird story of why they should fall in love. But that scene, where this is supposed to be ripped off from? Nah... That kind of interior wasn't in the movie at all. As far as I remember...

  • KungFuSquirrel
    • September 12, 2005 at 2:04 AM
    • #712

    [Blocked Image: http://www.button-masher.net/wip/terraforma01.jpg]

    Told mikey I'd show this, though it's nowhere near finished yet... but he disappeared from IRC, so here it is for everyone. New section I started this afternoon for that outdoorsy thing. It's about 4x the size of the other buildings (you can see a piece of one of them borrowed here, heh) and may turn into the anchor/docking station for the space elevator idea.

    Forgive the relative darkness, I was too lazy to re-size the light volumes lighting the rest of the scene, so it's not getting as intense a light on it as the other buildings did in their shots. I'll fix it when I finish this structure.

  • Erratic
    • September 12, 2005 at 4:37 AM
    • #713

    These structures keep reminding me of Bladerunner. Must be the colors. Anyways, always awesome.

  • von*ferret
    • September 12, 2005 at 6:15 AM
    • #714

    very sexy andrew

  • Minos
    • September 12, 2005 at 7:00 AM
    • #715

    Just adjust the brightness of the image in photoshop silly kfs ^^

  • General Vivi
    • September 12, 2005 at 7:02 AM
    • #716

    i keep getting amazed at those buildings you make.... did you texture them yourself?

  • PhilipK
    • September 12, 2005 at 7:56 AM
    • #717

    looking really cool kfs~~

    as usual.

  • JynxDaddy
    • September 12, 2005 at 9:09 AM
    • #718

    Too dark

  • KungFuSquirrel
    • September 12, 2005 at 2:33 PM
    • #719
    Quote from generalvivi

    i keep getting amazed at those buildings you make.... did you texture them yourself?

    why thank you

    All the textures in the scene are stock doom 3 textures. Also, everything so far is 100% brush/patchwork, save for the dude in the corner of this shot for scale. Only custom or modeled content I plan on using is a terrain mesh and some trees/foliage somewhat in the rough style of that palm tree model I did, but I'll need to find someone to texture the latter if that idea carries through.

  • zeOx
    • September 12, 2005 at 4:24 PM
    • #720

    A map I abandoned a couple of months ago:

    [Blocked Image: http://img227.imageshack.us/img227/6788/dmdadonk0200003su.jpg]

    I decided to give it a go, and see what I can do with it again..

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