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WIP in WIP, post your level screenshots!

  • Marcos
  • November 25, 2004 at 12:11 PM
  • RD
    • June 5, 2005 at 10:51 AM
    • #181
    Quote from mike-0

    anyone got a good, free web host for me?

    Make an awesum map, someone is bound to give u sum free space then=)

    Or drop by #mapcore , talk to toad (he gave me sum space=))

  • Zacker
    • June 5, 2005 at 11:09 AM
    • #182

    I also got a friend to pay for my website:D

  • FrieChamp
    • June 5, 2005 at 3:01 PM
    • #183

    I'm paying for my host myself. I must be doing something wrong

  • PhilipK
    • June 5, 2005 at 3:06 PM
    • #184
    Quote from FrieChamp

    I'm paying for my host myself. I must be doing something wrong

    second that.

  • RD
    • June 5, 2005 at 4:39 PM
    • #185

    well im paying for pitrd.com also, im probably gonna let that go tho

  • KungFuSquirrel
    • June 6, 2005 at 2:41 AM
    • #186
    Quote from FrieChamp

    I'm paying for my host myself. I must be doing something wrong

    I was, too, until it tanked and I asked around a bit... one connection led to another which led to free Speakeasy! Woo! *happy dance*

  • kleinluka
    • June 6, 2005 at 3:18 AM
    • #187

    me = free .net domain and free webspace.

    ha.

    ha.

    ha.

    ha.

    ha.

    ha.

    ha.

    ha.

    ha.

    ha.

  • JynxDaddy
    • June 6, 2005 at 5:34 AM
    • #188

    I have 5 free geocities sites

  • Minos
    • June 6, 2005 at 5:43 AM
    • #189

    can u lend me one jynx ?

  • JynxDaddy
    • June 6, 2005 at 6:10 AM
    • #190

    Why arent you on irc

  • Grin
    • June 6, 2005 at 4:52 PM
    • #191
    Quote from von*ferret

    a lot of polygons for very little detail in your rock faces.

    Yeah, I must admit that apart from the map being 99,9% vertex brushes it didn't have much eyecandy. It still had about 3 areas like that + plus tunnels and spawns. But still I must admit that I'm not only a bit pissed about it gettin less results on google than the average aim_map or fy_level done in two hours.

  • Erratic
    • June 6, 2005 at 9:25 PM
    • #192

    Something I've been working on for a little while for Half-Life 2 Deathmatch.

    [Blocked Image: http://i7.photobucket.com/albums/y299/erratic101/dm_torrent0062.jpg]

  • DaanO
    • June 6, 2005 at 9:39 PM
    • #193

    That looks really really nice. Usually i'm not too fond of the generic non-themed deathmatch maps but i actually like this one so whoa good job

    Also, ferret, any more screens of that rivendel map?

  • von*ferret
    • June 7, 2005 at 12:31 AM
    • #194

    soon enough, soonenough lol

    making textures all by myself is not enjoyable.

  • Algor
    • June 7, 2005 at 1:57 AM
    • #195

    Neat, Erratic. I like the white theme...

  • KungFuSquirrel
    • June 7, 2005 at 2:09 AM
    • #196
    Quote from Algor

    Neat, Erratic. I like the white theme...

    Yeah, the color (or semi-lack of) does really nice things here. Excellent use of the distance fog, too. Subtle but very pleasant. Well done!

  • JynxDaddy
    • June 7, 2005 at 7:02 AM
    • #197

    Thats awsome Erratic. And Welcome

  • Minos
    • June 7, 2005 at 7:51 AM
    • #198

    That looks pretty good erratic

  • FrieChamp
    • June 7, 2005 at 8:31 AM
    • #199

    Welcome to MapCore Erratic. That shot is looking quite promising, a nice, fresh warehouse ambience, yet looking realistic. I would consider to smooth the terrain a little bit, looks a little bit rough for the inside of a warehouse (even for the close surrounding area)

  • Taylor Swift
    • June 7, 2005 at 5:04 PM
    • #200

    something I've been working on. Cs siege remake for source.

    It looks different! But started with the map 2 days ago!

    If valve only dont port siege too!

    [Blocked Image: http://img267.echo.cx/img267/5052/cssquadron00005xj.jpg]

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