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WIP in WIP, post your level screenshots!

  • Marcos
  • November 25, 2004 at 12:11 PM
  • Tensei
    • October 25, 2015 at 1:23 PM
    • #12,241

    A little progress with my trenches. It is going to be CT spawn with bombsite (Well, military base set in Afghanistan). Terrorists objecive is already obvious. Let's get rid of democracy !

    [Blocked Image: http://i.imgur.com/5yoxt0F.png]

  • Logic
    • October 25, 2015 at 2:14 PM
    • #12,242
    Quote from Tensei

    A little progress with my trenches. It is going to be CT spawn with bombsite (Well, military base set in Afghanistan). Terrorists objecive is already obvious. Let's get rid of democracy !

    [Blocked Image: http://i.imgur.com/5yoxt0F.png]

    I think we would rather see some screenshots in-game :)

  • Tensei
    • October 25, 2015 at 6:24 PM
    • #12,243

    So there goes small album of my trenches. I messed up with light_environment brightness though. Way too high brightness.

    http://imgur.com/a/YH18E

    [Blocked Image: http://i.imgur.com/x4Qx6qn.jpg]

  • Bodd Jonar
    • October 25, 2015 at 9:43 PM
    • #12,244

    CoD 2 nostalgia :D Looking suck bud


    edit: sick* lol!

  • Quotingmc
    • October 25, 2015 at 9:59 PM
    • #12,245
    Quote from Tensei

    So there goes small album of my trenches. I messed up with light_environment brightness though. Way too high brightness.

    http://imgur.com/a/YH18E

    [Blocked Image: http://i.imgur.com/x4Qx6qn.jpg]

    Looking cool! Might be the broken light_enviroment but everything is very blue. Not sure if this works, makes everything look very cold rather than hot.

  • kinggambit
    • October 26, 2015 at 1:02 AM
    • #12,246
    Quote from Rusk

    Hi, here is my WIP level made in CryENGINE 2 Sandbox, (Crysis 1). I'm really close to finishing it, but it's still a WIP so any suggestion will be more than welcome.

    Looks gorgeous!

    Never tried cyengine; does the snow automatically get placed on the top of the static meshs?

  • zombi
    • October 26, 2015 at 7:19 PM
    • #12,247

    why i can't write my own new topic? :/

  • Quotingmc
    • October 26, 2015 at 8:11 PM
    • #12,248
    Quote from zombi

    why i can't write my own new topic? :/

    You have to have at least one comment. You can now, congrats.

  • Rusk
    • October 26, 2015 at 8:11 PM
    • #12,249
    Quote from kinggambit

    Looks gorgeous!

    Never tried cyengine; does the snow automatically get placed on the top of the static meshs?

    Thanks,

    Yes, snow is applied to the mesh using material layer. All of material layers (there are four types) will be adjusted to the orientation of the mesh, so if you rotate the mesh then snow will be applied to the right surface also for meshes placed on an angle. Cool feature.

  • TheGuma
    • October 26, 2015 at 8:34 PM
    • #12,250

    Happened to take a snapshot with one of those fighter-jets by luck. Yes, displacements still need a L O T of work

    [Blocked Image: https://i.imgur.com/vDFSvTg.jpg]

  • Jonny Phive
    • October 29, 2015 at 2:39 AM
    • #12,251

    Hi friends! Hope all is well! Been working on this project off and on for about ~3 years. Trying to be more open and stay motivated to get it pass the finish line. Its my love letter to classic spy films. ;) All very WIP at the moment..

    -jonny



  • Yanzl
    • October 29, 2015 at 2:41 AM
    • #12,252

    [Blocked Image: http://i.imgur.com/QZG16Z7.jpg]

    I guess Mirage 2 is still being worked on.

  • Vaya
    • October 29, 2015 at 8:45 AM
    • #12,253

    Not 100 on the theme but glad to see it's still moving forward. Been ages since we playtested it @Squad :)

  • Duke_of_Dust
    • October 29, 2015 at 9:09 AM
    • #12,254
  • Fuzyhead
    • October 29, 2015 at 9:18 AM
    • #12,255
    Quote from Jonny Phive

    Looking great

  • Quotingmc
    • October 29, 2015 at 10:48 AM
    • #12,256
    Quote from Jonny Phive

    Hi friends! Hope all is well! Been working on this project off and on for about ~3 years. Trying to be more open and stay motivated to get it pass the finish line. Its my love letter to classic spy films. ;) All very WIP at the moment..

    -jonny



    Display More

    Looks amazing!

  • cashed
    • October 29, 2015 at 1:38 PM
    • #12,257

    That hallway looks tight

  • Mark C.
    • October 29, 2015 at 2:23 PM
    • #12,258
    Quote from Yanzl

    I guess Mirage 2 is still being worked on.

    Wow. Really like the idea for the theme. Out of interest, if you don't mind me asking, did you use a dedicated piece of software to create that rollercoaster model such as Nolimits?

  • mr.P
    • October 29, 2015 at 2:59 PM
    • #12,259
    Quote from Jonny Phive

    Hi friends! Hope all is well! Been working on this project off and on for about ~3 years. Trying to be more open and stay motivated to get it pass the finish line. Its my love letter to classic spy films. ;) All very WIP at the moment..

    -jonny

    coolest shizzle I've seen in a while, true concrete porn! looks insanely crisp! ...and that camo over the crate....gaah

    a minor thing, the checker texture in the last shot looks a little too clean,

  • MaanMan
    • October 29, 2015 at 3:08 PM
    • #12,260
    Quote from Yanzl

    I guess Mirage 2 is still being worked on.

    A few days after FMPHONE announces that Squad will be working on Mirage 2.

    MaanMan "So what is the theme going to be for Mirage2?"

    Squad "I don't know yet. Any ideas?

    MaanMan " How about an amusement park?"

    Squad "Doesn't sound possible with the source engine."

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