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WIP in WIP, post your level screenshots!

  • Marcos
  • November 25, 2004 at 12:11 PM
  • insta
    • December 10, 2011 at 6:30 PM
    • #8,961

    [Blocked Image: http://magnarj.net/images/wip/article_functional_lighting0001.jpg]

    Quick WIP of a scene I'm working on for an ~~article~~ I'm writing.

  • dux
    • December 10, 2011 at 11:06 PM
    • #8,962
    Quote from Rick_D

    lol!

    Is he being serious rick? I can't tell

  • TermInator525
    • December 19, 2011 at 5:27 AM
    • #8,963

    [Blocked Image: http://bildupload.sro.at/a/thumbs/aim_rooftops0020.jpg] [Blocked Image: http://bildupload.sro.at/a/thumbs/aim_rooftops0019.jpg] [Blocked Image: http://bildupload.sro.at/a/thumbs/aim_rooftops0018.jpg] [Blocked Image: http://bildupload.sro.at/a/thumbs/aim_rooftops0016.jpg] [Blocked Image: http://bildupload.sro.at/a/thumbs/aim_rooftops0015.jpg]

  • 2d-chris
    • December 19, 2011 at 9:24 AM
    • #8,964

    Looks cool and fun what game is it for?

  • kanine01
    • December 19, 2011 at 9:44 PM
    • #8,965

    [Blocked Image: http://cloud.steampowered.com/ugc/613845680877349070/FBD436A2D0A32C50FD3FB0928790A81C6E01A405/]

    I'm working on a recreation of a Villa that would have been on the foot of Pompeii at the eruption. It's for a Latin project at school.

  • Rick_D
    • December 20, 2011 at 7:59 PM
    • #8,966
    Quote from Term!nator525

    [Blocked Image: http://bildupload.sro.at/a/thumbs/aim_rooftops0020.jpg] [Blocked Image: http://bildupload.sro.at/a/thumbs/aim_rooftops0019.jpg] [Blocked Image: http://bildupload.sro.at/a/thumbs/aim_rooftops0018.jpg] [Blocked Image: http://bildupload.sro.at/a/thumbs/aim_rooftops0016.jpg] [Blocked Image: http://bildupload.sro.at/a/thumbs/aim_rooftops0015.jpg]

    that roof tile texture makes me eyes hurt

  • TermInator525
    • December 21, 2011 at 1:27 AM
    • #8,967

    It was a overlay test. I wanted to get more depth without adding too much polygons.

  • sock
    • December 30, 2011 at 9:36 PM
    • #8,968

    A quick doodle ...

    [Blocked Image: http://www.simonoc.com/images/design/maps_q3/potguard1.jpg]

  • TermInator525
    • December 31, 2011 at 12:26 AM
    • #8,969

    i do miss some reflection of the floor and the marble

  • RedYager
    • December 31, 2011 at 12:15 PM
    • #8,970

    Looks really nice dude, I also just checked your website and there's some great pieces on there.

  • RedYager
    • December 31, 2011 at 12:56 PM
    • #8,971

    [Blocked Image: http://img252.imageshack.us/img252/6319/2011123100006.jpg]

    [Blocked Image: http://img215.imageshack.us/img215/6937/2011123100007.jpg]

    [Blocked Image: http://img268.imageshack.us/img268/69/2011123100041.jpg]

    [Blocked Image: http://img190.imageshack.us/img190/5667/2011123100036.jpg]

    [Blocked Image: http://img225.imageshack.us/img225/530/2011123100016.jpg]

    [Blocked Image: http://img21.imageshack.us/img21/3451/2011123100020.jpg]

    Little level I've been working on, a mysterious boat hidden in Ha Long Bay (Forgive me for the blorange). Feedback would be great, cheers.

  • Tron
    • December 31, 2011 at 3:19 PM
    • #8,972
    Quote from RedYager

    [Blocked Image: http://img252.imageshack.us/img252/6319/2011123100006.jpg]

    Is that Source?!?!

  • Vilham
    • December 31, 2011 at 3:54 PM
    • #8,973

    Fairly certain its unreal, may be wrong though.

  • Puddy
    • December 31, 2011 at 4:15 PM
    • #8,974

    It looks sourcy. Not in a bad way though.

    Looks really good, liked the ship-shot the most. Was Dear Esther an influence?

  • RedYager
    • December 31, 2011 at 4:47 PM
    • #8,975
    Quote from Puddy

    It looks sourcy. Not in a bad way though.Looks really good, liked the ship-shot the most. Was Dear Esther an influence?

    Dear Esther was one of my main influences along with tomb raider, 'The goonies' (awesome film) and a bunch of other stuff which I'll write up in the next few days.

    The map is for Hl2 : Ep2, chose it because of its cave assets. I maxed out the displacement limit which I hadn't foreseen foolishly, which limited what I did with the outdoors. I probably could cut down on the displacements in some places but I think I'm done with this exercise now.

  • 2d-chris
    • December 31, 2011 at 4:50 PM
    • #8,976

    arrrh haha

    http://img190.imageshack.us/img190/5667 ... 100036.jpg

    I remember this scene in the goonies, I had a crush for the chick and when she jumped off the board you could see her panties

  • RedYager
    • December 31, 2011 at 6:19 PM
    • #8,977
    Quote from 2d-chris

    arrrh hahahttp://img190.imageshack.us/img190/5667 ... 100036.jpg

    I remember this scene in the goonies, I had a crush for the chick and when she jumped off the board you could see her panties

    oh man me too, I always wished I was the kid when she mistook him for the older dude in the dark. lucky bastard.

  • RedYager
    • December 31, 2011 at 7:22 PM
    • #8,978

    If anyone would like to play the level, here's a DL

    http://www.gamefront.com/files/21139542 ... asures_rar

  • Sentura
    • January 1, 2012 at 9:10 PM
    • #8,979

    are those standard textures for ep2?

  • RedYager
    • January 1, 2012 at 10:36 PM
    • #8,980

    Only the texture used on the exterior rocks was my own, The custom meshes and textures were made myself also. The rest is all Ep2 content.

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