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WIP in WIP, post your level screenshots!

  • Marcos
  • November 25, 2004 at 12:11 PM
  • AlexM
    • June 18, 2010 at 4:51 AM
    • #7,861

    Just got my first flash game "The loop" up on Kongregate. It's the one I was posting youtube vids of here before. Finally got some time to finish it up.

    http://www.kongregate.com/games/AlexSta ... e/the-loop

    Someone on here mentioned redoing the player art. I gave it a shot... and failed miserably. Unfortunately I could only get the detail by making the character larger (the game is scaled 2x) which kind of broke some gameplay considering the levels were designed for the 24px character. Also the version I did do, looked like some sort of sloth/mudman.

    Gotta work on my drawing skills

  • General Vivi
    • June 18, 2010 at 9:26 AM
    • #7,862

    More work in progress stuff! I got more of the buildings figured out. Now I just need to go in there and start polishing some of my scripted sequences. Once I get all that figured out I'll go in and start adding final art and fixing up my mountains a bit more.

    [Blocked Image: http://img694.imageshack.us/img694/6670/chellslegendpart15layou.jpg]

    [Blocked Image: http://img20.imageshack.us/img20/6670/chellslegendpart15layou.jpg]

    [Blocked Image: http://img408.imageshack.us/img408/6670/chellslegendpart15layou.jpg]

    - vivi

  • insta
    • June 18, 2010 at 10:38 AM
    • #7,863

    That looks cool, vivi! What game is it for?

  • Minos
    • June 18, 2010 at 1:53 PM
    • #7,864

    Starting to look good Vivi!!

  • General Vivi
    • June 18, 2010 at 3:47 PM
    • #7,865
    Quote from insta

    That looks cool, vivi! What game is it for?

    Thanks insta! It's for my portal mod chell's legend . I just felt like showing it off on the forums. Prob wont post it on my main site.

    Quote from Minotauro

    Starting to look good Vivi!!

    Thanks mino ^^

  • Kaz
    • June 19, 2010 at 3:15 AM
    • #7,866

    2d-chris: What a novel idea! The blue was mostly vestigial from when I began the map and I hadn't experimented with changing it entirely, but thanks for your suggestion because I think it looks 100x better now. You can find some updated shots here:

    http://www.appstate.edu/~freemancw/junk/noghost24.jpg

    http://www.appstate.edu/~freemancw/junk/noghost25.jpg

    http://www.appstate.edu/~freemancw/junk/noghost26.jpg

    http://www.appstate.edu/~freemancw/junk/noghost27.jpg

    Generalvivi: That is really pretty geometry, I like the structures embedded in rock especially .

  • 2d-chris
    • June 20, 2010 at 3:32 PM
    • #7,867

    [Blocked Image: http://www.appstate.edu/~freemancw/junk/noghost26.jpg]

    nice

  • ⌐■_■
    • June 20, 2010 at 7:01 PM
    • #7,868
    Quote from generalvivi

    More work in progress stuff! I got more of the buildings figured out. Now I just need to go in there and start polishing some of my scripted sequences. Once I get all that figured out I'll go in and start adding final art and fixing up my mountains a bit more.[Blocked Image: http://img694.imageshack.us/img694/6670/chellslegendpart15layou.jpg]

    [Blocked Image: http://img20.imageshack.us/img20/6670/chellslegendpart15layou.jpg]

    [Blocked Image: http://img408.imageshack.us/img408/6670/chellslegendpart15layou.jpg]

    - vivi

    very inspiring, thanks for sharing! =)

  • arhurt
    • June 21, 2010 at 2:30 PM
    • #7,869

    Awesome work Vivi! I really want to see this with Portals!

    On my end, It's close to deserving it's own thread:

    [Blocked Image: http://i635.photobucket.com/albums/uu75/ar…_a1_0330007.jpg]

    http://%7Boption%7D[Blocked Image: http://i635.photobucket.com/albums/uu75/ar…_a1_0330011.jpg]

    http://%7Boption%7D[Blocked Image: http://i635.photobucket.com/albums/uu75/ar…_a1_0330010.jpg]

    http://%7Boption%7D[Blocked Image: http://i635.photobucket.com/albums/uu75/ar…_a1_0330009.jpg]

    http://%7Boption%7D[Blocked Image: http://i635.photobucket.com/albums/uu75/ar…_a1_0330008.jpg]

    http://%7Boption%7D[Blocked Image: http://i635.photobucket.com/albums/uu75/ar…_a1_0330006.jpg]

    http://%7Boption%7D[Blocked Image: http://i635.photobucket.com/albums/uu75/ar…_a1_0330005.jpg]

    http://%7Boption%7D[Blocked Image: http://i635.photobucket.com/albums/uu75/ar…_a1_0330004.jpg]

    http://%7Boption%7D[Blocked Image: http://i635.photobucket.com/albums/uu75/ar…_a1_0330003.jpg]

    http://%7Boption%7D[Blocked Image: http://i635.photobucket.com/albums/uu75/ar…_a1_0330002.jpg]

    http://%7Boption%7D[Blocked Image: http://i635.photobucket.com/albums/uu75/ar…_a1_0330001.jpg]

    http://%7Boption%7D[Blocked Image: http://i635.photobucket.com/albums/uu75/ar…_a1_0330000.jpg]

  • Minos
    • June 21, 2010 at 2:52 PM
    • #7,870
    Quote from arhurt

    Awesome work Vivi! I really want to see this with Portals!On my end, It's close to deserving it's own thread:

    [Blocked Image: http://i635.photobucket.com/albums/uu75/ar…_a1_0330007.jpg]

    http://%7Boption%7D[Blocked Image: http://i635.photobucket.com/albums/uu75/ar…_a1_0330011.jpg]

    http://%7Boption%7D[Blocked Image: http://i635.photobucket.com/albums/uu75/ar…_a1_0330010.jpg]

    http://%7Boption%7D[Blocked Image: http://i635.photobucket.com/albums/uu75/ar…_a1_0330009.jpg]

    http://%7Boption%7D[Blocked Image: http://i635.photobucket.com/albums/uu75/ar…_a1_0330008.jpg]

    http://%7Boption%7D[Blocked Image: http://i635.photobucket.com/albums/uu75/ar…_a1_0330006.jpg]

    http://%7Boption%7D[Blocked Image: http://i635.photobucket.com/albums/uu75/ar…_a1_0330005.jpg]

    http://%7Boption%7D[Blocked Image: http://i635.photobucket.com/albums/uu75/ar…_a1_0330004.jpg]

    http://%7Boption%7D[Blocked Image: http://i635.photobucket.com/albums/uu75/ar…_a1_0330003.jpg]

    http://%7Boption%7D[Blocked Image: http://i635.photobucket.com/albums/uu75/ar…_a1_0330002.jpg]

    http://%7Boption%7D[Blocked Image: http://i635.photobucket.com/albums/uu75/ar…_a1_0330001.jpg]

    http://%7Boption%7D[Blocked Image: http://i635.photobucket.com/albums/uu75/ar…_a1_0330000.jpg]

    Display More

    Phenomenal work arhurt =)

    I think the lighting is a tad too dark for a TF2. This map can look really awesome after some color tweaks and more clutter!

    Good job man~

  • arhurt
    • June 21, 2010 at 2:57 PM
    • #7,871

    Thanks

    Yeah I agree it's too dark, I should have mentioned in the original post that in this compile I forgot to add -Final so there are fewer light bounces that really help to clear the dark places a lot.

    But I'm already planning on increasing the sun angle to shine more env light in the canyon. As for the cave, I'm going to make a few openings in the ceiling that should help a bit.

    Thanks man!

  • Psy
    • June 21, 2010 at 3:26 PM
    • #7,872

    I'm not at all too sure about having the control point in such a small confined place.

  • arhurt
    • June 21, 2010 at 3:34 PM
    • #7,873
    Quote from Psy

    I'm not at all too sure about having the control point in such a small confined place.

    One of my objectives with this was to take the fight a little bit away from the Control Point and in the areas around the map, but I'll leave these things to discuss on it's own thread The train seen on the shots actually runs over the CP from time to time to encourage players out of there \o/

    Thanks for the feedback.

  • JeanPaul
    • June 21, 2010 at 9:29 PM
    • #7,874

    I really hope you can access those really high areas

  • arhurt
    • June 21, 2010 at 9:45 PM
    • #7,875
    Quote from JeanPaul

    I really hope you can access those really high areas

    Unfortunately most of them are clipped off. I have to do this for gameplay reasons, since really high spots tend to make Demomen and soldiers really overpowered. I'm filling those areas with detail and props to make it clear to the player they are off-limits.

    Of course.... some of them are accessible :roll:

  • ultradr3mer
    • June 22, 2010 at 1:22 PM
    • #7,876

    I always wanted to create moving floor tiles, but the portal 2 videos made me finaly do it.

    [Blocked Image: http://ultradr3mer.bplaced.net/MyHomepage/uploads/thumbs/robo_arm_low_tex_clus.jpg]

    http://ultradr3mer.bplaced.net/MyHomepa ... x_clus.jpg

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  • insta
    • June 22, 2010 at 2:02 PM
    • #7,877

    Ooh that is very nice!

  • e-freak
    • June 22, 2010 at 2:22 PM
    • #7,878

    the animation looks great especially

  • Sindwiller
    • June 22, 2010 at 4:08 PM
    • #7,879

    Top notch!

  • ShockaPop
    • June 22, 2010 at 5:43 PM
    • #7,880

    That's very nice!

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