It's going to look like that ingame as soon as I move the "blueish" parts of the 3d ensemble closer to the bridge or make the fog a bit thinner. Both will do the trick, and I think it's okay to say that the parts that look ugly now due to the fog are of a better quality texturewise than the parts that look beautiful now
.
I'm still experimenting, it's all a matter of tweaking... and *much* work.
As I said, I've started this in april/may... ;/