Quote from MinotauroBrushwork/texturing looks solid Terminator. I'm not a fan of the ambient lighting, it looks too unrealistic. In real life you only get such an orange'ish hue when the sun is on the horizon line... yet, the light_env pitch in your map is like -45.
Keep in mind that strong hues may cause some discomfort to the eyes. Players will get tired of your map rather quickly if you keep the current lighting.
thanks, i will see what i can do.