Quote from Vaya5 minutes ago, Vaya said: https://imgur.com/CNhQIjN
@csWaldodid a quick pass on A site. Mapcore playtest tonight!
What time? I might be able to attend ![]()
Quote from Vaya5 minutes ago, Vaya said: https://imgur.com/CNhQIjN
@csWaldodid a quick pass on A site. Mapcore playtest tonight!
What time? I might be able to attend ![]()
Downloading, hopefully I'll be in ![]()
Been working on a modular building set for a few days
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Quote from StormCatcher.77On 6/28/2018 at 6:46 AM, StormCatcher.77 said: Screenshots of my GZDoom map for Verse Hopper project on DW:
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LOL That is really like Quake Engine - I know palette ![]()
I know who are you? Are you really StreamFox from Sven Coop? I know textures like blue textures from 6. picture hallway.
Quote from CorvusOn 8/5/2018 at 7:47 PM, Corvus said: Been working on a modular building set for a few days
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Looks really cool. Lots of different light colors, might be a bit of overkill, but I don't mind it because they're really charming.
What I'm up to these days:
I recently released a bonus map for an EP2 competition, that I also judged. Be sure to check it out here, map's name is Freeman and Bob. Click the screenshot below.
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Completely unrelated to this, I also made a demo for a Shadertoy contest. Demo and real time code can be seen by clicking the screenshot below. Be careful, this shader takes quite a long time to compile, so it may take a while to load in (potentially crashing your browser in the process... I suggest using chrome).
Quote from KlemsDisplay More6 hours ago, Klems said: What I'm up to these days:
I recently released a bonus map for an EP2 competition, that I also judged. Be sure to check it out here, map's name is Freeman and Bob. Click the screenshot below.
[Blocked Image: https://i.imgur.com/Ko8wGPX.jpg]
Completely unrelated to this, I also made a demo for a Shadertoy contest. Demo and real time code can be seen by clicking the screenshot below. Be careful, this shader takes quite a long time to compile, so it may take a while to load in (potentially crashing your browser in the process... I suggest using chrome).
Freeman and Bob was a really solid entry. Have you released any other HL2 maps?
Quote from Comfort Jones48 minutes ago, Comfort Jones said: Freeman and Bob was a really solid entry. Have you released any other HL2 maps?
Quite a few actually. I made a playlist will all my EP2 maps here https://www.youtube.com/playlist?list=…IRwryUTx_wdK2s0
I have being working on my map Uprise.
Taking a lot of inspiration from Mirrors Edge.
I managed to extract some skyscraper models from the game but couldn't convert them to source ? Heres the map its done
Looks really good LORDDEATH, I think the Mirrors Edge look suits it quite well!
Ah @Klems now I understand why tp your map didn't win!
frofrom KlicksPhillip video sounded like the best but he didn't specify was bonus, or I missed that.
Dunno why I can't tag you @donrockdonrock10 but wow, didn't imagine people were still playin HLDM. Really slick map, solid theme. I would add some little guide lights on the train tracks and maybe here and there on the ceiling to emphasise some architectural feat.
Quote from RaVaGe
Looks really nice!
Started playing Soldier of fortune a while back, and thought it would be cool to sort of recreate the first level. Going alright so far.. still need to tweak areas and make the rest of the map ![]()
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