1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Level Design

WIP in WIP, post your level screenshots!

  • Marcos
  • November 25, 2004 at 12:11 PM
  • csharp
    • June 8, 2006 at 11:56 PM
    • #2,221

    Higher towers!! i really loved that map @ ut.. damn i need to dow.. buy that game :>

  • Polaris
    • June 9, 2006 at 3:47 AM
    • #2,222

    Yes higher towers would be cool.

    Quote from csharp

    damn i need to dow.. buy that game :>

    If you ever get into the industry I will make sure to download all your games.

    Even if there is no such thing as karma, I can make it happen :wink:

  • mabufo
    • June 9, 2006 at 3:48 AM
    • #2,223

    Piracy is wrong, please die.

    Nice map btw.

  • csharp
    • June 9, 2006 at 11:51 AM
    • #2,224

    i buy UT right away, if you just say where i can buy it? I used to have it, but i think i broke the cd or something years ago

  • mabufo
    • June 9, 2006 at 8:41 PM
    • #2,225

    amazon.com is always a good place to start.

  • Rick_D
    • June 9, 2006 at 9:39 PM
    • #2,226

    When they actually send you the shit you ordered and paid for.

  • Polaris
    • June 9, 2006 at 9:56 PM
    • #2,227
    Quote from csharp

    i buy UT right away, if you just say where i can buy it? I used to have it, but i think i broke the cd or something years ago

    Dude, go bargin bin hunting!

    Even if you don't find UT you'll find many other classic or underappreciated jems

  • mabufo
    • June 9, 2006 at 9:59 PM
    • #2,228
    Quote from Rick_D

    When they actually send you the shit you ordered and paid for.

    I've not yet had problems.

  • Meotwister
    • June 10, 2006 at 12:26 AM
    • #2,229

    so anyways back to mapping. . .

  • hamst3r
    • June 13, 2006 at 3:59 PM
    • #2,230

    Just a 15-20 minute test to see if I could still map. I wasn't really pleased with it so I doubt I will continue it. I just figured I would post it since I haven't done anything productive in at least 6 months.

    Pics:

    [Blocked Image: http://img224.imageshack.us/img224/8020/11ke2.gif]

    [Blocked Image: http://img160.imageshack.us/img160/6193/24kq.gif]

    [Blocked Image: http://img160.imageshack.us/img160/8996/32pn.gif]

    I really have no idea what it is going to be either, turned out like an overgrown train stop.

  • skdr
    • June 13, 2006 at 6:37 PM
    • #2,231

    Nice job with placing all those props

  • dissonance
    • June 13, 2006 at 7:56 PM
    • #2,232
    Quote from Polaris

    Why singleplayer? Wouldn't it make a better mp map?

    some of us just like singleplayer more

  • Polaris
    • June 14, 2006 at 3:08 AM
    • #2,233

    Ey, I like sp just as much as mp, but that map really does look suited more to mp.

  • ⌐■_■
    • June 14, 2006 at 10:50 AM
    • #2,234

    Here's a map I'm doing for the UBCS mod. About time I'd show something productive. Hanged around eot to much..

    [Blocked Image: http://www.ubcs-mod.net/media/static/rstreets1.jpg]

    [Blocked Image: http://www.ubcs-mod.net/media/static/rstreets2.jpg]

    [Blocked Image: http://www.ubcs-mod.net/media/static/rstreets3.jpg]

    [Blocked Image: http://www.ubcs-mod.net/media/static/rstreets4.jpg]

  • Nysuatro
    • June 14, 2006 at 10:56 AM
    • #2,235

    I like the lightning

  • FrieChamp
    • June 14, 2006 at 11:42 AM
    • #2,236
    Quote from Nysuatro

    I like the lighting

    Fixed.

    Looks nice, so many zombie mods in development

  • Nysuatro
    • June 14, 2006 at 1:46 PM
    • #2,237

    Hehe thx , i am bad in english

  • ReNo
    • June 14, 2006 at 1:54 PM
    • #2,238

    Curved subway ceiling could use a few more faces, or maybe just the use of smoothing groups to make the lighting look a little nicer up there. Otherwise it looks pretty cool, but it would be nice if the mod featured less HL2 assets.

  • hamst3r
    • June 14, 2006 at 2:03 PM
    • #2,239

    Needs a 3d skybox, or more buildings in the background, but it looks good.

  • Hipshot
    • June 14, 2006 at 9:03 PM
    • #2,240

    Thumbhutmb

    [Blocked Image: http://img362.imageshack.us/img362/6899/untitled19ip.th.jpg]

    Pure gameplay.

    Move along people.

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  2. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  3. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  4. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  5. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  6. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  7. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  8. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  9. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM
  10. Classic Maps Reborn For CS2

    SillySpaceCat
    May 31, 2026 at 10:33 PM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™