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Operation Flashpoint: Dragon Rising

  • D3ads
  • September 5, 2009 at 5:29 PM
  • D3ads
    • September 5, 2009 at 5:29 PM
    • #1

    I've not really been bothered by this since Arma 2 came out, since that's developed by the original developers and this is by an in-house codemasters team. But having seen some of the newest footage, I'm quite interested in it. Graphics wise, it's no Crysis but it looks decent enough but it's the attention to detail I'm impressed with, recording sounds of vehicles and guns directly from their real life counterparts and motion capturing animations of soldiers operation equipment, which is really cool. It's not gonna be as complicated as the original or Arma 2 (it's being released for consoles so go figure...) but that's fine, so long as there's enough meat to get into there over the likes of say MW2 (although totally different games).

    Storyline is also quite cool, a Russian island being invaded by China in order to control the oil supply below ground and then the Ruskies call their "best friends" the Americans in to help them out, kinda the opposite to Arma 2's storyline. Wonder if we'll get support from Russian infrantry too? Time will tell.

    I'm at work so can't post any videos, check gametrailers and IGN for the latest media, the storyline "comic" is especially nice.

  • Buddy
    • September 5, 2009 at 5:39 PM
    • #2

    I wonder for how long will graphics be compared to Crysis and cars to Mercedes.

    [gametrailers]55403[/gametrailers]

    Well the fact thats its multiplatform makes it a no-no alone for me, this is not the kind of game you would play with a gamepad really

    After ARMA2 gets more patching this game will loose its sense of being tbh (maybe not for those who want to play this kind of game on console lol)

  • D3ads
    • September 5, 2009 at 5:46 PM
    • #3

    Well, that's a benchmark for today isn't it? I mean Wolfenstein's graphics aren't too hot but they ok as far as I'm concerned so it's like it's not as good as Cryengine or say the latest X-ray. Graphics wise for me, OPF:DR looks pretty damn good but then I'm not a graphics whore, so...

  • Grinwhrl
    • September 5, 2009 at 9:16 PM
    • #4

    Can't wait for this. Looks like it will be much better then Arma 2.

  • jaboo224
    • September 5, 2009 at 9:26 PM
    • #5

    Its not just a pretty game. watched a couple gameplay videos and I am really impressed. They take the approach that merges player accessibly with realism instead of going hardcore into the simulation genre. Red Orchestra Heroes of Stalingrad and This are definitely my 2 must buys for realistic fps's

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  • D3ads
    • September 5, 2009 at 11:12 PM
    • #6
    Quote from Buddy

    Well the fact thats its multiplatform makes it a no-no alone for me, this is not the kind of game you would play with a gamepad really After ARMA2 gets more patching this game will loose its sense of being tbh (maybe not for those who want to play this kind of game on console lol)

    The problem with Arma II is that it's just too overly complicated to be enjoyable for me, I can't remember which menus do what and there's a menu for each number key which gets confusing as fuck. I haven't even finished the demo yet because of this and I can't manage to fly a helicopter without wrapping the damn thing around a tree or landing in the sea :/

    I think as a whole OPF:DR will be more much more fun to play, as it doesn't require such a steep learning curve. I still want to try the original OPF but the graphics make me lol a bit, so I'm unsure it it'll suck me in like it did with people back in the day.

    Thanks for the videos jaboo, haven't seen those before!

  • D3ads
    • September 5, 2009 at 11:14 PM
    • #7

    Also lol at the idiots on Youtube comparing this and Arma 2 to COD4

  • Mazy
    • September 5, 2009 at 11:26 PM
    • #8

    Really stoked for OFP2, its gotten a long way since they first showed it off (That desert stuff looked terrible!). Love the fact that they're doing it for consoles and still giving you the option to play it super hardcore, but also giving you the option to play it under much more friendly circumstances. Hope it works as well as they're making it sound.

    Bought Arma2 and fiddled around with it a bit, it looks absolutely gorgeous but man is that game rough on the gameplay front. Only played 2 or so missions into the campaign, but it was simply too shitty for me to give any more chances. And who the hell decided to have the first mission of the game be COMPLETELY pitch black when the game is one of the prettiest out there? Insanity. I can totally understand that people are rooting for Arma since its by the original devs, but sadly like with a lot of eastern european games its simply too unpolished for a modern market, even if it only is on PC. I guess Codemasters involvement with the first one gave them the necessary QA to make it function overall (Or maybe I'm just too demanding now)

    Anyway, I'm really digging what Codemasters are doing atm, between this, DiRT and GRiD.

  • D3ads
    • September 6, 2009 at 1:50 AM
    • #9

    Gotta love these face textures;

    [Blocked Image: http://www.ofp2dr.com/wp-content/gallery/misc/41.jpg]

    [Blocked Image: http://www.ofp2dr.com/wp-content/gallery/misc/40.jpg]

    [Blocked Image: http://www.ofp2dr.com/wp-content/gallery/misc/39.jpg]

    Arma II in comparison has next to no facial detail in characters, just a simple face defuse carried with normal and specular map which looks attrocious.

  • Jetsetlemming
    • September 6, 2009 at 9:41 AM
    • #10

    Those videos were supposed to make the game look pretty? I kept getting distracted by how low detail the foliage looks. The grass looks like it's planted in even rows like crops and he was constantly running right through bushes, showing off their flat edges.

  • D3ads
    • September 6, 2009 at 3:54 PM
    • #11

    I noticed that too, but to be fair foliage rarely looks great up close anyway does it? Can't think of a single game where the foliage did look decent. Besides that footage is from the Xbox 360 so yeah, but it's not about the graphics so

  • Jetsetlemming
    • September 6, 2009 at 10:47 PM
    • #12

    Crysis

    Also HL2 ep2, they keep the walk-through foliage to a minimum so you don't get moments like that where you're standing right in the middle of a bush. The plantlife in general is all pretty simple but they're so well designed that ingame you never notice.

  • jaboo224
    • September 7, 2009 at 3:11 AM
    • #13

    Hl2ep2's foliage was not that great. The trees were pretty good... however i always thought the grass and stuff was done rather skimpy... http://techgage.com/articles/graphic_ca ... de_two.jpg .... thats a good example of what i mean...

    I dont think you can really compare hl2ep2 and operation flashpoint because of the amount of foliage that is needed in ofp2 just completely outweighs the amount needed in ep2. For sandbox environments i think they did a very good job on the foliage. Crysis and farcry 2 would be a better comparison.

  • -HP-
    • September 7, 2009 at 3:33 PM
    • #14

    hl2ep2 foliage is pretty shitty, and the ground foliage, like grass and small bushes are billboards (!!!). Now for the trees, the planes are so low poly it hurts.

    Obviously nothing beats Crysis 1 in terms of vegetation quality, but FC2 is pretty decent, and runs on consoles pretty well!

  • Gloglebag
    • September 7, 2009 at 5:25 PM
    • #15

    Well fuck me I love the way hl2 ep2 looked, I like that screenshot a lot. I especially love the IQ.

  • jaboo224
    • September 7, 2009 at 6:16 PM
    • #16

    I thought ep2 had the potential to do good foliage until it came out... Seemed like an afterthought if anything. My favourite thing about ep2 was the skybox's and those are still very impressive today.

    like hp said... crysis has had the most solid vegetation... And if anything the community has made it look even better.

    [Blocked Image: http://www6.incrysis.com/screenshots/1807t_crop.jpg]

    [Blocked Image: http://www6.incrysis.com/screenshots/20c3m.jpg]

    here are some more wicked crysis shots http://www.incrysis.com/index.php?optio ... 8&Itemid=2

    http://www.incrysis.com/index.php?optio ... 1&Itemid=2

    http://www.incrysis.com/index.php?optio ... 6&Itemid=1

  • Gloglebag
    • September 7, 2009 at 9:06 PM
    • #17

    I bookmarked those pages. But don't you have to hack crysis to get it to that graphic level. I remember HP posting some files.

  • D3ads
    • September 7, 2009 at 9:25 PM
    • #18

    Wow that's some sexy grass

  • Mazy
    • September 7, 2009 at 9:27 PM
    • #19

    Holy fuck some of those pictures are insane. And the best part is that I suppose its actually possible to sorta run the game looking like it is on some of those screenshots with a beefy rig today.

    Anyway, regarding the foliage in OFP2 then I think it looks good enough. In this case I'd much rather have quantity of ground vegetation rather than some that blends in really nicely. What I don't like that much about their overall vegetation is that lack of bushes and smaller trees in general, but that might be in some of the other areas of the island.

    But I'm also used to console shooters, so excuse me with my low standards

  • KoKo5oVaR
    • September 7, 2009 at 9:29 PM
    • #20

    Anyway i always disabled the grass in ARMA, because when i was in prone position i couldn't see a thing, but the guy at 200 meters from here could see me with no problem because of the LOD.

    Which is too bad, because in real life it's really hard to see a guy in tall grass even if you are at 10 meters.

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