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Left4Dead 2

  • Nysuatro
  • June 1, 2009 at 7:44 PM
  • Defrag
    • November 23, 2009 at 4:08 PM
    • #241

    That ain't got sort it in an online game because it requires sv_cheats. The best way to get freed is to get charged or hit by some other special infected -- that sometimes frees the character.

  • Jenn0_Bing
    • November 23, 2009 at 4:18 PM
    • #242

    Yeah, happened to me and a mate playing VS the other day. Asked the other team to charge the stuck palyer to free him, instead they just picked the rest of us off and then killed him, probably because we were kicking their collective asses . Even admin slap wouldn't free the guy.

  • Rick_D
    • November 23, 2009 at 4:20 PM
    • #243
    Quote from Taylor

    Ah okay. I just wondered if there was some trick to get out. So if it happens in an online game people don't make fun of me for failing Thanks.

    Yeah it's a shitty bug and needs to be fixed, it has only happened 3 times in the 20+ hours I have played so I guess it is hard to track down

  • Zyn
    • November 23, 2009 at 6:01 PM
    • #244

    And all achievements have been reset again for the 9001st time.

  • Jetsetlemming
    • November 26, 2009 at 1:30 AM
    • #245

    http://www.joystiq.com/2009/11/20/review-left-4-dead-2/

    Harsh L4D2 360 review, just heard about this from Gamers with Jobs. Reading between the lines I'm guessing the bug is that the difficulty levels don't effect the Director like they should, so on all difficulty levels the special infected are getting Expert level spawn rates.

  • Lord Ned
    • November 26, 2009 at 2:01 AM
    • #246

    I've had no issues with difficulty. They all must suck horribly.

    I've completed every campaign except Swamp Fever with average players with less than two retries. Usually only one or none.

    Oi! I've found their problem.

    Quote

    To make sure I wasn't somehow cursed; that AI Director 2.0 didn't just have it out for me personally, I played the game both pre- and post-release with six different gamers, all of whom had experienced the original (and some of whom were really good at it).

    That's probably because ALL SIX OF THESE 'GAMERS' NEED TO GET WITH THE TIMES, AND STOP USING OLD TACTICS. If you use the same tactics from L4D1 of course you're gonna get owned, that's the entire idea here is to add new gameplay tactics to change it up.

    Christ that's like building a bomb and seeing it doesn't work, so in the second version you use the same tactics to build it even though you know it won't work.

  • Taylor
    • November 26, 2009 at 2:52 AM
    • #247

    It's almost as if dynamic difficulty adjustment hasn't been in games for decades.

  • sarge mat
    • November 26, 2009 at 9:57 AM
    • #248

    Joystiq just talk a lot of shit to be honest. Its sad that such an unprofessional lot get to run a site that gets so many hits.

  • Jetsetlemming
    • November 26, 2009 at 12:27 PM
    • #249

    Were you playing on PC, Lord Ned? Cause the gamers with jobs cast also said they had no problems, and the reviewer said he played the PC version (in bootcamp on his mac of course ) and had a much easier time, even though he wasn't used to mouse control.

  • Lord Ned
    • November 26, 2009 at 4:30 PM
    • #250
    Quote from sarge mat

    Joystiq just talk a lot of shit to be honest. Its sad that such an unprofessional lot get to run a site that gets so many hits.

    This.

    Quote from Jetsetlemming

    Were you playing on PC, Lord Ned? Cause the gamers with jobs cast also said they had no problems, and the reviewer said he played the PC version (in bootcamp on his mac of course ) and had a much easier time, even though he wasn't used to mouse control.

    Yeah. However L4D is more designed to be a console game so I don't see why Valve would have made it super hard.

  • Defrag
    • November 26, 2009 at 10:39 PM
    • #251

    Uh, my friends and I played a couple of campaigns on advanced and made it without dying or getting incapped much either -- it's not hard. So, either the 360 version is buggered or their review is way off kilter.

  • Lord Ned
    • November 28, 2009 at 6:36 PM
    • #252
    Quote

    Fixed issue where players could be stuck if caught in charger pound

    Sucks it won't go out on the XBox for a while.

  • Sentura
    • November 28, 2009 at 7:12 PM
    • #253

    i played through one of the campaigns yesterday on realism/normal, and i've gotta say, i'm far from impressed. apart from the new materials, the few extra special infected, it's basically the same game as the first one. maybe it's just not my type of game, but i definitely do not see myself shelling out money for an entire new game to get just this.

  • sarge mat
    • November 28, 2009 at 7:40 PM
    • #254

    if you are in the UK Tesco have the 360 version for £15 on the site at the moment.

  • Sentura
    • December 9, 2009 at 9:32 PM
    • #255

    well at least 1 game reviewer agrees with me: http://www.escapistmagazine.com/videos/ ... o-Bros-Wii

  • Izuno
    • December 10, 2009 at 7:16 AM
    • #256

    I'm actually curious as to who here plays which version (PC or 360). My sense is most people played the PC version, but would love to know the proportion. Guess I should start a pole :role:

  • Duff-e
    • December 10, 2009 at 7:39 AM
    • #257

    The whole pole Izuno?

    < PC

  • Mazy
    • December 10, 2009 at 8:33 AM
    • #258

    PC

    I play all Valve's games on PC it seems (At least until I don't have a machine that can run stuff anymore).

  • ctswin
    • December 10, 2009 at 8:59 AM
    • #259

    I have the original L4D on both 360 and PC

    L4D2 on PC

  • Mazy
    • December 10, 2009 at 9:30 AM
    • #260

    Well, now that I think about it then I actually have L4D1 for 360 as well, still wrapped tho :G

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