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Half-Life 2: Raindrop

  • D3ads
  • April 21, 2009 at 12:56 AM
  • D3ads
    • January 21, 2010 at 11:13 PM
    • #21

    Bump-Da-Fuck-Up

    They just released an awesome teaser trailer, complete with eyecandy, actual gameplay and superb custom music;

    http://www.moddb.com/mods/raindrop/news/teaser-time

    HD version:

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    Makes BMS look like Quake tbh

  • dux
    • January 22, 2010 at 7:43 AM
    • #22

    Some black and white footage then he shoots someone wtf. Why on earth choose that over all the flythrough stuff they had. :megamon: :monocle:

  • Skjalg
    • January 22, 2010 at 7:57 AM
    • #23
    Quote from Buddy

    except he's belgian.

    He's working in sweden haha :]

    Isn't he working in the us now? (I know he's not moving there until the 1st of feb)

  • Minos
    • January 22, 2010 at 12:17 PM
    • #24
    Quote from dux

    Why on earth choose that over all the flythrough stuff they had. :megamon: :monocle:

    Agreed. The flythroughs in the second half part of the video look much better and inspiring than the first half's shooting.

    Looking forward

  • Thrik
    • January 22, 2010 at 1:17 PM
    • #25

    Looks like pretty sweet use of the engine. The earlier screenshots looked a bit too much like Modern Warfare's take on Prypiat for my liking (as MW did it better), but the footage in the trailers looks really good as they seem to have understood the value of tactfully using beautiful colours rather than making everything grey and dreary.

  • D3ads
    • January 22, 2010 at 4:18 PM
    • #26
    Quote from dux

    Some black and white footage then he shoots someone wtf. Why on earth choose that over all the flythrough stuff they had. :megamon: :monocle:

    They should have left the gameplay out really but I guess they just wanted so show some proper in-game footage so you can see what the enviroments look like compared to the screenshots.

  • dux
    • January 22, 2010 at 4:20 PM
    • #27

    All these fancy lookin' places and the best they can show is a grey room with some stairs?

  • D3ads
    • January 22, 2010 at 4:24 PM
    • #28

    Guess they want to avoid spoilers, there's a lot of details they haven't revealed regarding storyline, bestiary etc...

  • Jetsetlemming
    • January 22, 2010 at 4:24 PM
    • #29

    I was actually pretty impressed by those stairs. Some nice texture work, and it managed to be pretty moody

  • ⌐■_■
    • January 22, 2010 at 9:29 PM
    • #30

    wow, looks nice but indeed a little jacked (although, well done). cant wait to play! looks fun and atmospheric

    [Blocked Image: http://h2dj.com/uclaradionews/files/borat-high-five.jpg]

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