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Call of Duty: Modern Warfare 2 Teaser

  • KungFuSquirrel
  • March 26, 2009 at 3:58 AM
  • Hipshot
    • November 18, 2009 at 4:52 PM
    • #761
    Quote from D3ads

    I don't think Q3 can handle 3D skyboxes, you don't really notice the low-res skyboxes too much as the surrounding detail is all modelled in 3D.

    I know it can.

    ----

    And you do notice, for the very reason you just gave.

  • Psy
    • November 18, 2009 at 5:49 PM
    • #762
    Quote

    ":ir54g6s5]Had to migrate host 3 times in 30 minutes, and 2 failed attempts. What the hell is happening?

    Imagine how much worse it's going to be once the hype dies down. It's going to be even harder to find a decent host.

  • Mazy
    • November 18, 2009 at 10:36 PM
    • #763

    I had a really uplifting experience with the multiplayer the other day. After a few rounds of just endless dying and my team clearly not being up for the challenge, mainly because one guy on the other team kept spamming choppers and AC130s. So I decided to try a completely different approach on one of my classes from what I usually did. I took the FAL, added ACOG scope and silencer (with the Bling perk), added the Cold Blooded perk so that I can't be seen on radars, by airsupport or thermal, and then lastly added the Ninja perk so I'm not showing up on heatbeat sensors. The result was pretty sweet, altho it took more time than your usual run n' gun then I went from a 1/3 K/D ratio the last round to a 2/1 against more or less the same players, and it just went to prove that the majority of players navigate with the mini map rather than actually looking around.

    Definitely makes me wanna play the game some more now, been having a pretty uneven experience with it otherwise, generally dying more than I was used to in COD4 or in shooters in general :G.

  • Zyn
    • November 19, 2009 at 5:24 AM
    • #764

    And now they dropped the banhammer on players that bought CD-keys from various websites. Let's go buy the game once more!

  • FrieChamp
    • November 19, 2009 at 7:37 AM
    • #765
    Quote from Mazy

    I had a really uplifting experience with the multiplayer the other day. After a few rounds of just endless dying and my team clearly not being up for the challenge, mainly because one guy on the other team kept spamming choppers and AC130s. So I decided to try a completely different approach on one of my classes from what I usually did. I took the FAL, added ACOG scope and silencer (with the Bling perk), added the Cold Blooded perk so that I can't be seen on radars, by airsupport or thermal, and then lastly added the Ninja perk so I'm not showing up on heatbeat sensors. The result was pretty sweet, altho it took more time than your usual run n' gun then I went from a 1/3 K/D ratio the last round to a 2/1 against more or less the same players, and it just went to prove that the majority of players navigate with the mini map rather than actually looking around. Definitely makes me wanna play the game some more now, been having a pretty uneven experience with it otherwise, generally dying more than I was used to in COD4 or in shooters in general :G.

    Sounds similar to my favourite setup in MW1! Can't wait to climb up some more ranks to unlock all the goodies, I miss my claymores and the old g3! The FAL gets close but the firing rate is not quite the same, maybe it takes more practice...does ninja mode only hide you for heartbeat sensors or does it also silence your running sounds? Very handy for stabbing people

    How do we feel about the maps? Maybe it takes longer to get to know them, but I'm starting to get the idea that the MW1 MP levels were better...

  • Zyn
    • November 19, 2009 at 7:56 AM
    • #766

    "Ninja Pro: Allows you to move silently. "

    I feel a bit inclined to purchase this even after being very disappointed in how IW.net works etc, but I want something to kill time with, besides WoW and L4D2 game invites. But I certainly do not want to pay the hefty Steam price-tag, and after reading about IW.net being so easily exploited to upload viruses to other players ... I keep it on hold.

  • jameshope
    • November 19, 2009 at 10:04 AM
    • #767
    Quote from KungFuSquirrel

    http://modernwarfare2.infinityward.com/Woo!

    I think this is awesome!!

  • Gloglebag
    • November 19, 2009 at 12:23 PM
    • #768

    I always had a stealth build for when we were getting owned in cod4. Because then the opposite team usually has uav all the time, and it was fun as fuck. What I do not understand is why so few people have the AT4 as secondary. I feel like I'm the only one shooting at air in this game, when it's so much easier to take air down this time. Also I'm not happy with the amount of complexity and windows in this game, it really makes it a camper heaven.

  • -HP-
    • November 19, 2009 at 12:24 PM
    • #769
    Quote from jameshope

    I think this is awesome!!

    lol

  • Rick_D
    • November 19, 2009 at 12:42 PM
    • #770
    Quote from Gloglebag

    I always had a stealth build for when we were getting owned in cod4. Because then the opposite team usually has uav all the time, and it was fun as fuck. What I do not understand is why so few people have the AT4 as secondary. I feel like I'm the only one shooting at air in this game, when it's so much easier to take air down this time. Also I'm not happy with the amount of complexity and windows in this game, it really makes it a camper heaven.

    console players like to sit still and shoot at things that move across their screen.

    think space invaders.

  • Taylor
    • November 19, 2009 at 2:07 PM
    • #771

    I wish. Then liking shmups wouldn't be so goddamn expensive.

  • Psy
    • November 19, 2009 at 6:59 PM
    • #772

    Got the heartbeat sensor and bling perk today. Heartbeat Sensor + Silencer is rather deadly.

  • Gloglebag
    • November 19, 2009 at 11:00 PM
    • #773

    Marathon+featherlight+commando is awesome, got commando pro v in one sitting, about an hour of play. Almost as fun as the shield.

  • st0lve
    • November 20, 2009 at 2:39 PM
    • #774

    What's up with the SP .exe file not being able to launch? Every time I want to play SP or SO I have to delete my SP .exe file, then validate Steam crap (takes 10 min), then I can play... God this is annoying.

    (MP works, and all other games on Steam)

  • D3ads
    • November 22, 2009 at 3:01 AM
    • #775

    Found this photo of a US Delta Force troop on Google images, looks very much like a certain character in the game...

    [Blocked Image: http://spiritualchange.blogsome.com/images/US%20gunner%20Afghanistan.jpeg.jpeg]

  • st0lve
    • November 22, 2009 at 3:19 AM
    • #776
    Quote from D3ads

    Found this photo of a US Delta Force troop on Google images, looks very much like a certain character in the game...[Blocked Image: http://spiritualchange.blogsome.com/images/US%20gunner%20Afghanistan.jpeg.jpeg]

    Negative. USAF dudes always paint their breathing system. And skulls are bad ass. As for another "skull" facemask, take a look at the intro of "Hard Times", US Rangers wearing "skull" bandanas.

  • Duff-e
    • November 22, 2009 at 7:04 AM
    • #777

    I don't know what skull picture you're talking about because your link stopped working but the idea reminded me of this one from the big picture -

    [Blocked Image: http://cache.boston.com/universal/site_graphics/blogs/bigpicture/afghan_11_12/af23_16891827.jpg]

  • -HP-
    • November 22, 2009 at 9:39 AM
    • #778
    Quote from DUFFY

    I don't know what skull picture you're talking about because your link stopped working but the idea reminded me of this one from the big picture -

    The amount of win...

  • insta
    • November 22, 2009 at 10:08 AM
    • #779

    He looks like the ghosts from super mario.

  • FrieChamp
    • November 22, 2009 at 10:43 AM
    • #780
    Quote

    I'm still sad about the fact that/how Ghost died, I cared for the chap with the skull mask.

    Funnily I didn't care so much about the fact that "I" (Roach) died the same way.

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