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Sound Engineers?

  • curman
  • November 15, 2004 at 2:22 PM
  • curman
    • November 15, 2004 at 2:22 PM
    • #1

    Hey anyone in the game business, Like Zaphod!, how popular are sound engineers? By that I mean people who makes all the sounds to games like the gunshots, screams, music, etc?

    Also is it called Sound engineers? I trying to get into that for college but I don't know where I could go for it...Probably full sail though.

  • kleinluka
    • November 15, 2004 at 2:24 PM
    • #2

    What do you mean "how popular"- Like, are you asking if they're in demand? I would say so, but you have to have a really strong portfolio. (Like with any job in games).

    Title varies from studio to studio. They are called Sound Designer here.

  • curman
    • November 15, 2004 at 2:25 PM
    • #3

    Whoops, man that was a fast reply btw, I mean like is it a popular job? I mean I know there are plenty level designers out there (no offense).

    I just seeing would it be pretty easy to get into game business doing Sound Engineer or Sound Design?

    Edit: heres one the colleges im considering (Click Gallery to see some work):

    http://www.exp

  • curman
    • November 15, 2004 at 10:16 PM
    • #4

    Why does no one like me? :x

  • Duff-e
    • November 15, 2004 at 10:31 PM
    • #5

    are you saying you want to be paid to scream into a microphone....or like creating sounds from scratch from synthesizing programs and shit?

    ...because the talking part is more voice acting than anything else

    but anyway, i always wondered how people make the sounds for games and shit....like if they actually went outside and dropped a metal chain in order to create the breaking sound in far cry etc etc.

  • curman
    • November 15, 2004 at 11:05 PM
    • #6

    No I meant like gunshots, explosions, screams, chains, footsteps, etc, and even maybe background music.

    I really can't find a college :<

  • Duff-e
    • November 15, 2004 at 11:21 PM
    • #7

    this is where you start applying what you learned in high school to get a REAL job

    no offense but all you game designers got lucky, if it wasnt for nerds like me you would be forced to spend each and every day in the sunlight.....most likely doing hard labor

  • FrieChamp
    • November 16, 2004 at 8:40 AM
    • #8

    I think looking for a job in the games industry by picking the one which gives you the highest chances to get hired and then going to a college (or any other sort of school like full sail etc.) which teaches it is the wrong way.

  • RD
    • November 17, 2004 at 10:22 AM
    • #9

    anyway>highway

  • curman
    • November 17, 2004 at 2:31 PM
    • #10

    I'm not posotive what you're trying to say Frie?

    I was interested in Sound Design because of doing it, not to get a job.

    I was just asking how popular of a job it is in the game business.

    :wink:

  • FrieChamp
    • November 17, 2004 at 4:25 PM
    • #11

    So you've already made sounds fx for games? If so that's cool, I just mean you shouldn't try to get into the industry by learning the subject which fills the requiremenst for the most demanded job at the moment (sound engineer, concept artist, level-designer, whatever...) rather expand your skills in the area you are best at and what you enjoy to do (most people don't start mapping with the intention to get hired anyway).

    Because if you don't really love what you do, you will get sick of it soon.

  • curman
    • November 17, 2004 at 5:14 PM
    • #12

    Friechamp I am requestion you don't post again in any of my threads.

  • FrieChamp
    • November 18, 2004 at 8:48 AM
    • #13

    Why is that?

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