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Black Mesa Source

  • D3ads
  • December 1, 2008 at 12:09 AM
  • Buddy
    • December 1, 2008 at 10:47 PM
    • #21
    Quote from skdr

    If these guys manage to complete this mod Valve should definitely look into buying this and replace Half-Life: Source.

    Nah, if VALVe would remake HL1 on source I believe they would take a bit of a different approach to it. I don't thinks this whole buy thing is gonna happen.

    Anyways awesome looking trailer, looking forward to it.

  • kleinluka
    • December 2, 2008 at 6:43 AM
    • #22

    im so playing this from start to finish

  • dux
    • December 2, 2008 at 11:36 AM
    • #23

    That was pretty cool. Is it the mod that made it cool or the fancy video editing, though?

  • Thrik
    • December 2, 2008 at 11:41 AM
    • #24

    Both.

  • JamesL
    • December 2, 2008 at 12:00 PM
    • #25

    I'm very surprised that they have come even this far. Source is a tough/slow engine to create content for.

    More power to them, I hope they make it to release.

  • FrieChamp
    • December 2, 2008 at 2:50 PM
    • #26

    The video caused quite a stir, it's on gametrailers, shacknews, you name it....but 'no pressure' guys...no pressure...

  • st0lve
    • December 2, 2008 at 4:00 PM
    • #27

    dude it even made the frontpage on one of norways bigget tabloids (there are 2 )

  • Gorion
    • December 2, 2008 at 8:11 PM
    • #28

    Hehe i submitted it to the biggest dutch tech website. Its on kotaku. Press enough i say

    But yeah this looks really awesome

  • kleinluka
    • December 2, 2008 at 8:59 PM
    • #29

    does anybody know how close to completion this is?

  • -HP-
    • December 2, 2008 at 10:35 PM
    • #30
    Quote from kleinluka

    does anybody know how close to completion this is?

    yeh, spill the beans! anyone?!

    It's not like we're gonna tell anyone... What happens on mapcore, stays on mapcore!

  • sarge mat
    • December 2, 2008 at 11:29 PM
    • #31

    Very impressive, looks like a lot of time and hard work has gone into it. Really looking forward to checking it out when the time comes.

    Images

    • steampunkweapon_robbe.webp
      • 32.03 kB
      • 1,403 × 992
  • robert.briscoe
    • December 3, 2008 at 9:36 AM
    • #32

    Congrats guys, impressive stuff, had a hard time convincing people at work that it was a mod and not a Valve product!

  • Izuno
    • December 4, 2008 at 5:38 AM
    • #33

    Total awesomeness. Makes me excited for some single player HL related goodness!

  • Seldoon182
    • January 17, 2010 at 1:00 PM
    • #34

    [Blocked Image: http://nofrag.com/images/004b25.jpg]

    [Blocked Image: http://nofrag.com/images/004b26.jpg]

    [Blocked Image: http://nofrag.com/images/004b27.jpg]

    [Blocked Image: http://nofrag.com/images/004b28.jpg]

    [Blocked Image: http://nofrag.com/images/004b29.jpg]

    Can't wait to look at the awesome work provided by Rick_D on it!

  • Rick_D
    • January 17, 2010 at 5:56 PM
    • #35

    i actually lol'd

  • -HP-
    • January 17, 2010 at 6:13 PM
    • #36

    i actually enjoyed the article, now release the mod already.

  • D3ads
    • January 17, 2010 at 7:36 PM
    • #37

    Hah, nice bump! I keep forgetting to post this, they've updated the wiki page with shitloads of new media;

    http://wiki.blackmesasource.com/index.php/Main_Page

    [Blocked Image: http://wiki.blackmesasource.com/images/thumb/2/2b/Bm_c1a0b0140.jpg/800px-Bm_c1a0b0140.jpg]

    [Blocked Image: http://wiki.blackmesasource.com/images/thumb/7/7e/Bm_c1a1b0001.jpg/800px-Bm_c1a1b0001.jpg]

    [Blocked Image: http://wiki.blackmesasource.com/images/b/ba/Tension1.jpg]

    [Blocked Image: http://wiki.blackmesasource.com/images/thumb/2/22/Guard_sds.jpg/800px-Guard_sds.jpg]

    Not so sure about some of the monster designs... the alien grunt looks like something from Wolfenstein D:

    [Blocked Image: http://wiki.blackmesasource.com/images/thumb/3/33/AGrunt_Armr.jpg/800px-AGrunt_Armr.jpg]

  • Campaignjunkie
    • January 17, 2010 at 7:58 PM
    • #38

    Looking good, happy to see a good amount of progress -- though I'm a little distressed that my AM levels look relatively unchanged, you might want to take another art pass on them... but I guess that's impractical with so much work on UC already done, from the looks of it.

  • e-freak
    • January 17, 2010 at 9:15 PM
    • #39

    the wolfenstein monster looks kind of weird and it's "funny" to see somethings didn't change from when I worked on this (at least no updates shown) that look not-so-great (in comparsion) and other things that worked perfectly fine (like the old det-pack) have been reworked over and over again.

    awesome effect:

    [Blocked Image: http://wiki.blackmesasource.com/images/3/32/Bm_c2a1a0025.jpg]

  • Buddy
    • January 17, 2010 at 9:18 PM
    • #40

    Thanks god they ditched some of the character models, especially the scientist, it was plain AWFUL.

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