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Portal: Prelude

  • NykO18
  • September 15, 2008 at 10:50 PM
  • NykO18
    • September 15, 2008 at 10:50 PM
    • #1

    Hello,

    I'm sending this message because this website is among the most popular websites talking about the Half-Life universe. I found you via the Valve Developer Community, and I need to ask you a favor. We're a team of three frenchies, and we are happy to announce that our current project, Portal: Prelude is nearing its conclusion.

    You may ask yourself, "what the hell is this all about" ? Portal: Prelude ? Never heard about this, huh ? Yes of course, and this is exactly the point. You never heard about it because it was developped in the dark, and kept secret until almost fully finished and polished. Now, the game is nearly finished and we are looking for sponsors to help us promote the game around the Internet and provide hosting if possible. First, we would really appreciate you to help us promote our work, by relaying the news and offering a link to our official trailer. And in a second time, if you are able to provide us with a hosting mirror for the game files (approximately 750 MB) please let us know by sending an email to [email protected].

    Here's a list of media you can use to build a news :

    - The body message here (if needed) : http://www.portalprelude.com/2008/09/wh ... -about.php

    - The trailer : http://www.portalprelude.com/videos.php

    + Vimeo : http://www.vimeo.com/1739740

    + Dailymotion : http://www.dailymotion.com/video/x6ro9g ... videogames

    + Youtube : http://fr.youtube.com/watch?v=X2XExZ1FFoU

    Others :

    - Screenshots : http://www.portalprelude.com/screenshots.php

    - The soundtrack : http://www.portalprelude.com/soundtrack.php

    - The team : http://www.portalprelude.com/team.php

    - The forums : http://www.portalprelude.com/forum/

    The game is set to be released somewhere around the end of september, or the beginning of october.

    We hope you'll take us seriously and help us to get the visibility we need.

    Sincerely,

    — NykO18 (Portal: Prelude Manager)

    PS: Don't take me wrong if I post the same message on a lot of different places. That would have been sooooo long to make a custom one for every website. That doesn't mean you're not counting for us. Communication is hard.

  • e-freak
    • September 15, 2008 at 11:21 PM
    • #2

    awesome! feature on hlportal coming soon (means you'll be featured on our website and all magazines published by our partner-publisher) now give us some DL!

  • Furyo
    • September 15, 2008 at 11:32 PM
    • #3

    If Nyk018 is in charge, you can only assume things will be good. Need help testing the maps, give us all a call

  • e-freak
    • September 16, 2008 at 12:52 AM
    • #4

    http://www.hlportal.de/?site=news&do=sh ... ws_id=6320

    The first pages are starting to crawl:

    http://cstrike.de/comments.php?newsid=15052 (they don't belong to our partner-sites but they copy-cat our news always and in this case it could be helpful )

  • D3ads
    • September 16, 2008 at 12:55 AM
    • #5

    That's looking superb! I like how you've got locations outside of the portal area as well

  • NykO18
    • September 16, 2008 at 1:16 AM
    • #6
    Quote from e-freak

    http://www.hlportal.de/?site=news&do=shownews&news_id=6320

    I really appreciate what you did there.

    Thank you so much for that kind attention.

  • Defrag
    • September 16, 2008 at 2:19 AM
    • #7

    Really, really slick trailer. Loved the music and the level design & attention to detail is impressive. I will be downloading this Best of luck!

  • -HP-
    • September 16, 2008 at 10:21 AM
    • #8

    Man, this is looking awesome!

  • Inveramsay
    • September 16, 2008 at 10:37 AM
    • #9

    That definitely looks good, heck that video could be mistaken for something valve made. Good job!

  • Hourences
    • September 16, 2008 at 11:03 AM
    • #10

    Neat, I will certainly play it when it is released

    I would liked a new theme though. Away from the white-brown-black portal style.

  • Freak
    • September 16, 2008 at 11:26 AM
    • #11

    that is absolutely awesome! can u tell us how long the whole gameplay is?

  • aevirex
    • September 16, 2008 at 11:53 AM
    • #12

    Very nice. I will definitly reinstall Portal once this is out!

  • FrieChamp
    • September 16, 2008 at 12:41 PM
    • #13
    Quote from Hourences

    I would liked a new theme though. Away from the white-brown-black portal style.

    Yea I don't mean to belittle your efforts, it is probably tons of work to create as it is, but a visually different setting would have been awesome...

  • Nysuatro
    • September 16, 2008 at 1:55 PM
    • #14

    The video reminds me of a gamegraphics video of a demoparty in Germany.

    Looking forward to play this. Congratz with the release.

  • aevirex
    • September 16, 2008 at 3:04 PM
    • #15
    Quote from Nysuatro

    The video reminds me of a gamegraphics video of a demoparty in Germany.Looking forward to play this. Congratz with the release.

    Hehe yeah. The beginning (credits) reminded me of one of Farbrausch's demos (debris iirc).

  • NykO18
    • September 16, 2008 at 7:33 PM
    • #16
    Quote from aevirex

    Hehe yeah. The beginning (credits) reminded me of one of Farbrausch's demos (debris iirc).

    Caramba! Nous sommes démasqués.

    Yeah well, our videomaker found this demo so awesome that he thought it could be cool to do the same. And that's it.

    Anyway, I wondered a long time if we should go away from the visual style of Portal. But that would have required another adaptation to this new environment and probably new tutorials to begin the game. We didn't want to make another game for stupid people who need 3 rooms to understand that a cube can trigger a button. (that's a bit harsh maybe xD)

  • General Vivi
    • September 16, 2008 at 7:40 PM
    • #17

    looking good! a bit jealous is this guy <-----------------

    Can't wait to see how my map holds up to this one.

  • Hourences
    • September 16, 2008 at 7:50 PM
    • #18
    Quote from NykO18

    Hehe yeah. The beginning (credits) reminded me of one of Farbrausch's demos (debris iirc).

    Caramba! Nous sommes démasqués.

    Yeah well, our videomaker found this demo so awesome that he thought it could be cool to do the same. And that's it.

    Anyway, I wondered a long time if we should go away from the visual style of Portal. But that would have required another adaptation to this new environment and probably new tutorials to begin the game. We didn't want to make another game for stupid people who need 3 rooms to understand that a cube can trigger a button. (that's a bit harsh maybe xD)

    You dont have to go that far. You could also just change colors of some textures, introduce a few new textures, and add a basement section or so, and that would be enough already.

    You dont need to change gameplay or the typical gameplay elements (this kind of texture cant be portal'ed, etc), just a change in color or material may make it feel refreshed already.

  • NykO18
    • September 16, 2008 at 8:32 PM
    • #19

    Yep, I understand what you mean.

    Unfortunately, this was not our goal from the start, for many reasons in fact.

    Now we don't have enough time left to rework all the maps.

    Anyone could do this aswell too.

  • Jetsetlemming
    • September 17, 2008 at 6:30 AM
    • #20

    Saw the trailer and am looking forward to this mod.

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