Hi,
Im trying to make an objective based single player map for hl2 Ep2, and am wondering if I can get some advice on it.So far im trying to make an objective where you have to find and retrieve some prop_physics objects and place them into a box (just as an example).
The problem im not sure which is the the best way to do this. I also want to display a messege on-screen telling the player how many objects are left to retrieve.
So for example, I have three gas cans I want the player to put into a box, each time a can is put into the box, the can is destroyed, and I want a messege to be displayed saying how many gas cans are left. When all three have been placed in the box I want it to display an objective completed messege.
Im currently trying out some stuff with logic compare but im a bit stuck.
Any advice is much apreciated!
Thanks!