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[HP] ~ 3D Sketchbook Thread

  • -HP-
  • July 23, 2008 at 11:34 PM
  • Nysuatro
    • June 21, 2011 at 2:54 PM
    • #141

    Looks great, what is the scale of this object?

  • mjens
    • June 21, 2011 at 3:58 PM
    • #142

    Helder, you're crazy

  • -HP-
    • June 21, 2011 at 4:24 PM
    • #143

    Danke gentleman's!

    Nysuatro, It's height is slightly taller than a human. I'll put it on a nice environment with some scale references when it's done! )

  • Serenius
    • June 22, 2011 at 5:53 AM
    • #144

    Really slick stuff, HP. Is that one of them there fancy bomb disposal robots?

  • ElectroSheep
    • June 22, 2011 at 1:43 PM
    • #145

    Wow helder

    For this type of mesh, I wonder how to make a good baking, I really don't know about that.

    Me, I just make a low poly and some HP elements separatly after that (generally, floatting model). But never a full detailled High Poly.

  • Corwin
    • June 22, 2011 at 3:03 PM
    • #146

    Great stuff bro!

  • -HP-
    • June 24, 2011 at 6:31 PM
    • #147

    Aye, that works too, but I like to make HP's first, detail it to shit, then make the LP.

    For the bake, unfortunately I'll just have to explode most of it! ;\ Not a fun process, but you have to do it.

  • D3ads
    • June 25, 2011 at 12:23 AM
    • #148

    Oh I've missed this thread, glad to see you post something again

  • Minos
    • June 25, 2011 at 2:08 AM
    • #149

    Cool shit HP!

  • PhilipK
    • June 25, 2011 at 8:44 PM
    • #150

    nice stuff! looking forward to see the LP

  • -HP-
    • July 24, 2011 at 1:49 AM
    • #151

    I started the LP of that vehicle but meanwhile a compo over at EAT3d was announced so I got right down to it.

    I made a clay render to put on my folio for now:

    [Blocked Image: http://www.helderpinto.com/wp-content/upl…t_high_poly.jpg]

    To anyone interested on WIP thread for the Eat3D vehicle i'm working on, here's the URL.

    http://eat3d.com/forum/contests-and-cha ... lder-pinto

    And here's a pic of it's state:

    [Blocked Image: http://i.imgur.com/UeF6o.jpg]

  • Minos
    • July 24, 2011 at 3:58 AM
    • #152

    That seriously rules Pint0.

    Are those machineguns/rocket launchers? I'd get rid of them as they break the silhouette in a bad way imo.

  • arhurt
    • July 24, 2011 at 4:17 AM
    • #153

    Amazig!

  • Puddy
    • July 24, 2011 at 8:09 AM
    • #154

    A study in badassery Nice!

  • Jenn0_Bing
    • July 24, 2011 at 10:06 AM
    • #155

    Oh boy, the bot is awesome. But that vehicle is just something else. Awesome work all round.

  • Pomperi
    • July 24, 2011 at 12:51 PM
    • #156

    fuckin hell dude, that's some serious hard surface modeling! Looks ace man

  • Sa74n
    • July 24, 2011 at 2:57 PM
    • #157

    nice modeling there, helder. you've come a long way for sure!

  • arhurt
    • July 24, 2011 at 6:21 PM
    • #158

    Could it be printed later? I'd love to have that as my Land raider for my space marine army

  • -HP-
    • July 25, 2011 at 10:36 AM
    • #159

    You guys are awesome, thanks for the motivation! I'll post a some progresses on the APC soon.

    arhurt, It's funny that you're mentioning it, I was thinking about having it printed when I'm done with it, the mesh will need a few adjustments for printing but It's on my plans if budget permits.

  • -HP-
    • July 25, 2011 at 10:10 PM
    • #160

    Oh btw mino, I actually think the props on the sides help breaking up the silhouete in a good way, I started modeling them today, here's some progress:

    It's so awesome to be able to post stuff on the interwebs again! )

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