Quote from TaylorNobody playing the PC version would have avoided using quicksave. The problem is not that it makes the game easier, though you can't really judge the difficulty of something until after, it's that it ruins the suspense and tension: Investigating a noise or heading into some foreboding room is a lot different when you have something to lose, even if ultimately any encounter is weaksauce.
Wut? I played it on PC and didn't use quicksave.
If SH4 had it I woulda used it, though. ![]()