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Wolfenstein

  • Buddy
  • July 16, 2008 at 9:15 AM
  • Grinwhrl
    • August 11, 2009 at 3:02 AM
    • #121

    http://www.youtube.com/watch?v=

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  • Mazy
    • August 11, 2009 at 8:37 AM
    • #122
    Quote from Dark

    http://www.youtube.com/watch?v=

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    ">

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  • General Vivi
    • August 11, 2009 at 9:26 PM
    • #123

    Yeah I'm really excited! Hopefully I can post screenshots of the stuff I worked on after the game is released It will be a lot of fun ^^ can't wait

    ALSO!!! AWESOME!!!

    http://justjared.buzznet.com/photo-gall ... emiere-02/

  • Pampers
    • August 11, 2009 at 10:07 PM
    • #124

    i cant help but to see yet another generic ww2 shooter with just some new paranormal stuff added, is there anything that sepparates this game from the rest?

  • Nysuatro
    • August 11, 2009 at 10:51 PM
    • #125

    If the orginal gameplay is present, then is will be a mustbuy for me.

  • Patrick_H
    • August 14, 2009 at 6:04 AM
    • #126

    Got the game for 360 here in NYC a couple of days ago. Raven actually squeezed a lot out of ole Doom3, and there are some crazy shit moments with the Havok engine. Nice work there Vivi!

    Don't get yer hopes up for name credit though Dark, it ain't in there. I would agree that the MP maps are mostly Threewave. No offense to Zeta, but Threewave LDs basically got shafted on the whole deal in that regard. Oh well, at least Activision remembered to put all 300 QA testers and their dogs names on the credits.

  • Grinwhrl
    • August 14, 2009 at 1:40 PM
    • #127
    Quote from Patrick_H

    Got the game for 360 here in NYC a couple of days ago. Raven actually squeezed a lot out of ole Doom3, and there are some crazy shit moments with the Havok engine. Nice work there Vivi!Don't get yer hopes up for name credit though Dark, it ain't in there. I would agree that the MP maps are mostly Threewave. No offense to Zeta, but Threewave LDs basically got shafted on the whole deal in that regard. Oh well, at least Activision remembered to put all 300 QA testers and their dogs names on the credits.

    Good to know Pat, thanks for the update.

  • dux
    • August 14, 2009 at 4:22 PM
    • #128

    Activision have turned into right dicks lately.

  • Sentura
    • August 14, 2009 at 4:24 PM
    • #129
    Quote from dux

    Activision have turned into right dicks lately.

    you mean... they haven't always been?

  • General Vivi
    • August 14, 2009 at 7:42 PM
    • #130

    I think it sucks they didn't put 3wave on there. I can't really say much more than that

    BUT! Here is a video play through of one of my maps

    I was in charge of the layout and the main brushwork. I also placed basic scripted events and came up with the tutorial ideas. When the game actually hits shelves "officially" I will see if acty will let me throw up my scribbles and wip pictures of stuff !

    http://www.youtube.com/watch?v=

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  • Grinwhrl
    • August 14, 2009 at 8:04 PM
    • #131

    Looks really good vivi, made me excited to pick up the game next week. I look forward to playing it.

  • Jetsetlemming
    • August 14, 2009 at 8:21 PM
    • #132
    Quote from Sentura

    you mean... they haven't always been?

    Back in the PS1 era they owned, my favorite "big " publisher by far.

  • -HP-
    • August 14, 2009 at 8:28 PM
    • #133

    Looks really good vivi!

    I'm really excited to play it... can't wait!

  • dux
    • August 15, 2009 at 1:06 AM
    • #134

    Do I spy regenerative health?

  • Jetsetlemming
    • August 15, 2009 at 3:55 AM
    • #135
    Quote from dux

    Do I spy regenerative health?

    You're hurt! Get to cover!

    If it's true, and I can't run over plates of food left on the floor to regain health in this game, then I'm not buying it. [Blocked Image: https://migrationtest.mapcore.org/public/style_emoticons/default/mapcore_smilies/emot_shakehead.gif] That's just blasphemy, man. You just don't do it.

  • Grinwhrl
    • August 15, 2009 at 5:34 AM
    • #136
    Quote from Jetsetlemming

    You're hurt! Get to cover!

    If it's true, and I can't run over plates of food left on the floor to regain health in this game, then I'm not buying it. [Blocked Image: https://migrationtest.mapcore.org/public/style_emoticons/default/mapcore_smilies/emot_shakehead.gif] That's just blasphemy, man. You just don't do it.

    Get used to it man, its another console take over. Even Rage has health regen.

  • dux
    • August 15, 2009 at 5:38 AM
    • #137

    Oh god.

  • Jetsetlemming
    • August 15, 2009 at 6:33 AM
    • #138
    Quote from Dark

    Get used to it man, its another console take over. Even Rage has health regen.

    I care less about health regen and more about not being able to eat food off the floor like a crazy nazi-fighting hobo.

    There's a bunch of things about that video that bother me in little ways, though. The way over the top view bob when running, the loot glint on the dropped guns (Why the hell is this remotely necessary? I mean, come on. Really. They are not at all hard to see without it, thanks), "I need suppressive fire!", seeing red fuel barrels littered everywhere, including sitting INSIDE AN OFFICE, at one point one of the frenchmen allies runs right past a nazi the player was fighting and just crouches past him looking forward, apparently valuing cover behind the enemy instead of shooting the guy directly in front of him, etc...

    I find the fuel barrels funny especially. I bet they're throughout the entire game, no matter how inappropriate. Gotta have that NEXT GEN HEALTH REGEN, but placing fuel barrels everywhere like it's 2001.

  • General Vivi
    • August 15, 2009 at 8:38 AM
    • #139

    You obviously don't know how much fun it is to shoot one of those barrels XD! I love them

  • Patrick_H
    • August 16, 2009 at 12:53 AM
    • #140

    Oh man, I hope I didn't see what I think I saw in that MP footage.

    We removed ammo drops from dead enemies and I see its back now. That was taken out to get Soldiers to rely on Engies for ammo, so they couldn't go out on one man killing sprees!

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