Quote from SkjalgPeople frapsing and saying that they see texture popping is so stupid since the textures are loaded from the same hardrive that they are trying to save a bmp to every frame. No wonder its slow.Its kind of like blaming low fps on the game you're playing while running 3dsmax, photoshop CS3, udk, unity, cryengine 3, 3 instances of visual studio and watching a replay of your favourite starcraft 2 match on youtube on your second monitor.
People are seeing the texture pop-in and then frapsing it to show it to other people brosef. Also what kind of scrub only has one hard drive? ![]()
It looks like, from what I've seen/heard, that the game isn't caching textures that are offscreen/behind the player/etc, and reloading that stuff every time the player turns around again instead of remembering them. Given that the texture pop-in is way less noticeable on Xbox judging by the giant bomb quicklook, that has to be some kind of bug. They only released the x86 version, so the game can only use 2GB, but still that's 4x what's available to an xbox game...