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RAGE

  • Buddy
  • July 15, 2008 at 10:01 AM
  • -HP-
    • July 25, 2009 at 8:35 PM
    • #101

    Point taken Seldoon.

    Sentura, well, thing is, you wouldn't really know until you actually play a game on idtech5. Because, sometimes videos don't really make justice... (e g, that CE3 vid presentation on e3 was a bit fail, seeing it running, It's a whole new magic) For what I've seen from idtech5, it promises, I like that mega texture thingie, where you can have unlimited decals on the terrain, and theoretical any texture res you want on your models, etc. We'll see...

  • Sentura
    • July 25, 2009 at 8:45 PM
    • #102

    i was thinking of including that in my post too. i don't believe any game can ever take 100% advantage of its engine, so the point may be moot to begin with. it's not about how awesome your engine is, it's how well you can create an atmosphere for your game.

  • Erratic
    • July 25, 2009 at 9:20 PM
    • #103

    'Rage looks weak'...

    only on Mapcore.

  • Steppenwolf
    • July 25, 2009 at 9:24 PM
    • #104

    I never cared too much for id games but i can't wait to get my hands on that editor. It looked extremely fun to work with in a video that was posted a while ago. Not sure if it was here or another forum.

  • -HP-
    • July 25, 2009 at 9:45 PM
    • #105
    Quote from Steppenwolf

    I never cared too much for id games but i can't wait to get my hands on that editor. It looked extremely fun to work with in a video that was posted a while ago. Not sure if it was here or another forum.

    Here: http://www.quakeunity.com/file=2514

    he starts showing the editor at around 11 minuts. and it goes on for around half an hour or so. pretty bad ass.

  • Sentura
    • July 25, 2009 at 10:48 PM
    • #106
    Quote from Erratic

    'Rage looks weak'...only on Mapcore.

    misinterpreting statements will get you far...

  • Buddy
    • July 26, 2009 at 9:50 AM
    • #107
    Quote from Erratic

    'Rage looks weak'...only on Mapcore.

  • -HP-
    • August 7, 2009 at 11:20 AM
    • #108

    New screens:

    http://kotaku.com/5331944/new-rage-scre ... e/gallery/

    (I believe It's part of this presentation. [mainly for coders]: http://s09.idav.ucdavis.edu/talks/05-JP ... lenges.pdf )

    Man, the textures are really looking crisp!! But on that first shot, the water fog looks out of place.

  • dux
    • August 7, 2009 at 11:29 AM
    • #109

    I hope that skybox is volumetric

  • Buddy
    • August 7, 2009 at 12:01 PM
    • #110

    Nah, normal skybox.

    The vehicle/character shadows look somehow really poor.

    Other than that looks cool, the scale on the pic with buggy is kinda off.

  • Jenn0_Bing
    • August 7, 2009 at 12:32 PM
    • #111

    The definition in the natural textures is really impressive, there's so much detail in those rock walls. The man made surfaces don't look any more impressive than other engines though.

  • JeanPaul
    • August 7, 2009 at 3:18 PM
    • #112

    Fuck that looks damn awesome

    I hope this is a free roaming game and not just purely racing

  • -HP-
    • August 7, 2009 at 3:26 PM
    • #113

    Yeah, It's gonna have some free roam with a little bit of guidance so the player wont get lost, not the same kind of free roam like in Fallout3, but it will also have some RPG elements, that's what I understood from the article on this months Edge magazine. (10 page article on that magazine btw, must read!)

    Fuck I can't wait for this game... it's top1 on my list of most wanted games ever. It's id, it's gotta be awesome!

  • robert.briscoe
    • August 8, 2009 at 12:18 PM
    • #114

    [Blocked Image: http://cache-foo-01.gawkerassets.com/gawker/assets/images/9/2009/08/504x_5.jpg]

    Is it me or does the scale look really odd here?

  • Buddy
    • August 8, 2009 at 1:48 PM
    • #115
    Quote from robert.briscoe

    [Blocked Image: http://cache-foo-01.gawkerassets.com/gawker/assets/images/9/2009/08/504x_5.jpg]Is it me or does the scale look really odd here?

    Quote from Buddy

    (..)Other than that looks cool, the scale on the pic with buggy is kinda off.

  • Jetsetlemming
    • August 8, 2009 at 2:18 PM
    • #116
    Quote from robert.briscoe

    [Blocked Image: http://cache-foo-01.gawkerassets.com/gawker/assets/images/9/2009/08/504x_5.jpg]Is it me or does the scale look really odd here?

    Pretty sure that's because that's an RC car. The Game Informer preview mentioned you have a mechanic skill, and you can find blueprints and parts to build shit. One of the early things you get to build are remote bomb RC cars.

  • Gloglebag
    • August 8, 2009 at 3:43 PM
    • #117

    So what is a volumetric skybox, and when is this game finally coming out.

  • Thrik
    • August 8, 2009 at 9:24 PM
    • #118

    Volumetric as in it has volume, as opposed to being a picture.

  • Minos
    • August 9, 2009 at 12:04 AM
    • #119

    volumetric skybox is the new 3d skybox fo sho

  • Grinwhrl
    • August 9, 2009 at 4:40 AM
    • #120

    Make room for my fist, because I'm going to ram it into your stomach.

    Looking forward to Rage... but would load my blow all over the screen for Jedi Knight 4 Id Tech 5!

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