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INS_Abdallah

  • Minos
  • July 10, 2008 at 5:03 PM
  • m8nkey
    • July 23, 2008 at 5:12 AM
    • #21

    Fucking amazing map Minos. Some of the most interesting and detailed architecture I've seen in Source. The textures, ambient sound, lights, everything falls perfectly into place.

    +1 spotlight

  • Minos
    • July 23, 2008 at 5:47 AM
    • #22

    Thanks guys

    Slacky: Yeah the "displacement" issue is indeed rather weird, I've had it for ages now. The problem is that those brushes aren't displacements and have no gaps between them. I might just delete and remake them, that should fix it!

    Expect a new version soon, with some big improvements =)

  • 2d-chris
    • August 16, 2008 at 2:32 PM
    • #23

    Best ins map ever ... there I said it

  • Minos
    • August 16, 2008 at 6:12 PM
    • #24
    Quote from 2d-chris

    Best ins map ever ... there I said it

    Chris~~ <3

  • Minos
    • November 1, 2008 at 10:55 PM
    • #25

    Im calling this map finished. Everyone should try the updated version, deployed to your steam last week. I also updated the first post with final details about the map :megaman:

  • Deathy
    • November 2, 2008 at 3:01 AM
    • #26

    Yea, played it yesterday. I like it very much (especially on the Insurgent-side).

    Nice work!

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