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Diablo 3

  • JohnC
  • June 26, 2008 at 5:03 AM
  • Minos
    • September 17, 2013 at 7:14 PM
    • #801

    Auction house to be shut down soon =)


    http://us.battle.net/d3/en/blog/10974978/

  • selmitto
    • September 17, 2013 at 7:19 PM
    • #802

    http://www.youtube.com/watch?v=ijCgKciMIE4

  • Taylor
    • September 17, 2013 at 8:16 PM
    • #803

    Good. Doesn't this mean they can now normalise some of the bloat and not split Inferno into a thousand difficulties as well? They might have to kill paragon too, but that's fine, killing that is also 100% beneficial.

  • Sprony
    • September 18, 2013 at 8:19 AM
    • #804

    If the auction house is shut down there's really no reason to keep it online only.

  • Taylor
    • September 18, 2013 at 9:32 AM
    • #805

    While the auction house is the real reason for sure, if I remember correctly the official reason was preventing people for playing 50 hours, deciding they want online, and having to start over. Also, I have seen Diablo's lack of offline used as a reason to play Path of Exile and that's always amused me

    Edit: Ah, new post on Rock Paper Shotgun: Despite Auction House Removal, Diablo Staying Online-Only

  • Sprony
    • September 18, 2013 at 9:39 AM
    • #806

    If I remember correctly it was against hacks/cheats/goldfarmers/etc. One of the reasons why they came up with the auction house as well.


    Most people are very happy with this news but I'm just wondering: How will you trade when the auction house is gone? How are you going to find the items you are looking for?

  • Taylor
    • September 18, 2013 at 10:01 AM
    • #807

    Ultimately I feel Diablo 2 and 3 don’t have much appeal as single player games themselves, and this is more about the ability to play with save hacks and create modifications, so both sides are being a bit disingenuous I guess.


    It’s a valid point about trading. Honestly the problem with the Auction House was not that it allowed people to trade items at all, the problem was it attempted to override the real-money side of item selling and game content was tuned so Blizzard could make money from it. This is why Inferno was a massively broad gear-check, all item statistics scale flat with no limit, and one-in-a-million rares are the item focus.

  • dux
    • September 18, 2013 at 2:19 PM
    • #808

    Wow so they finally admit it. That video made my eyes roll so hard they fell out of my skull. "at the core of the diablo experience is the promise of killing shit to get shit and the auction house took that away and made it way to convenient to get gear blah blah." Well no fucking shit it does but you added it to the game anyway. This is why the majority of us hated it. Geez I miss Blizzard North.

  • ChopperDave
    • September 18, 2013 at 6:46 PM
    • #809

    Better late than never. I may pick this up again, but given that it's not going offline 'til next year I guess I'll stick with Torchlight 2.

    On a side note: did anyone here pick up the console version? The demo was pretty solid but a I played the PC version extensively so I felt like I was just re-treading familiar territory and wasn't convinced I should get it.

  • -HP-
    • September 18, 2013 at 6:53 PM
    • #810

    Console version plays really nicely! It's a lot of fun, specially with 2 player local co-op!

  • ZZZ
    • September 18, 2013 at 7:04 PM
    • #811

    RMT in ARPG somewhat resembles CCG (card games). Good gear is extremely rare and values more in AH. Extremely powerful, sometimes broken, cards are made rare and cost more in the black market too.

    But, this is where I think RMTAH in a game breaks it: in CCG nobody goes to a store and buys 100 packs, expecting luck to give them a pro deck, it's all about trade and black market. In an ARPG game, how can one million hours of farming compare to buying that gear for, say, 10$ ?

  • Minos
    • September 18, 2013 at 8:53 PM
    • #812

    Dux, I'm not sure if you are trolling or not and I gave up trying to figure out why you are so hostile towards D3 a long time ago, but Mapcore is supposed to be a fun and chill place to hang out. If you have criticism for the game do it like everyone else and post in a respectful manner, but if you want to be an asshole just for the sake of it there are better places for that (EOT, kotaku, neogaf, etc).

  • -HP-
    • September 18, 2013 at 9:09 PM
    • #813

    Guess haters gonna hate, cos you know... it's hip to do so.

  • PogoP
    • September 18, 2013 at 10:43 PM
    • #814

    Well you two work on the game so you're bound to not want negative words said about your game, which is understandable but the fact is that a lot of people do not like Diablo 3 because of core gameplay decisions that were made during its initial production.


    I don't really want to get into it because it's been a long time since I last played it, but all the while that I was playing it, I felt a bit cheated. It was fun and looked gorgeous, sure, but it felt a bit sterile and every playthrough was the same. It definitely did not have a great deal of replayability, which is the main pull of the Diablo series. Oh, and of course the auction house pretty much broke all the item grinding because you could just buy it all on the AH instead!


    I guess it's Dux's choice of words that got you riled up though.. Don't take it to heart, he's just a passionate fan of the Diablo series


    Now let's all make friends!

  • Minos
    • September 18, 2013 at 11:00 PM
    • #815
    Quote from PogoP

    Well you two work on the game so you're bound to not want negative words said about your game, which is understandable but the fact is that a lot of people do not like Diablo 3 because of core gameplay decisions that were made during its initial production.


    I don't really want to get into it because it's been a long time since I last played it, but all the while that I was playing it, I felt a bit cheated. It was fun and looked gorgeous, sure, but it felt a bit sterile and every playthrough was the same. It definitely did not have a great deal of replayability, which is the main pull of the Diablo series. Oh, and of course the auction house pretty much broke all the item grinding because you could just buy it all on the AH instead!


    I guess it's Dux's choice of words that got you riled up though.. Don't take it to heart, he's just a passionate fan of the Diablo series


    Now let's all make friends!

    Display More


    Totally dude, I agree that there are a lot of legitimate criticism about the game and I'm all for discussion, I just don't want Mapcore to turn into Kotaku... we are more mature than that.


    Anyways, no hard feelings! I'm not on D3 but I know the team pretty well and I know how passionate they are about the game. It's been more than a year that the game has been released and they are still patching it all the time. Thanks to all the great feedback from the community the game is in a much better shape now, so if you have strong suggestions or feelings I'd recommend to also post them on the official forums

  • dux
    • September 19, 2013 at 12:00 AM
    • #816

    I'm a huge Diablo fan and Blizzard dropped the ball on something that is very close to my heart which I was waiting an incredibly long time for. So yes, I'm always going to be incredibly critical of this. Let me be clear that no offence was meant to anyone but it's still my opinion and now that you two are employed there you are both going to react differently to my comments on and about the game. Fair enough but my post got flagged as popular, am I saying something wrong? I don't think I did, perhaps it sounded quite angry, which it was. My reasons for being annoyed are those two in the video are stating the obvious from the beginning like it's something new that they never realised until the whole community had to spell it out to them and that's incredibly frustrating to hear now X amount of time after release. If they had said this to themselves at the beginning and ditched the AH then D3 would of been a significantly better experience for myself and a vast majority.


    Basically I'm a massively grumpy diablo fan and I love you all.


    Edit / typo

  • Erratic
    • September 19, 2013 at 5:28 AM
    • #817

    Other than dungeon keeper when was the last time he was happy about a game on here? lol

  • Rick_D
    • September 19, 2013 at 7:57 AM
    • #818

    well i mean NS2 was perfect in every way so i think he has a right to criticise.

  • Sprony
    • September 19, 2013 at 8:06 AM
    • #819

    Let's get back on track and not derail this any further. I stated my 'legitimate' and constructive criticism about the story earlier (it was also flagged as popular) so there's no need to repeat that. The only thing stopping me from returning now is the lack of an offline mode.


    It's not like nobody will play it on Battlenet just because we can play it offline. Just look at the success of Diablo 2. You know what killed Diablo 3 for a lot of players (besides a terrible story)? The problems coming from having to be online. Everybody remembers the catastrophic launch and we still hate server maintenance.

    I tried to come back a couple of times due to all these positive changes, because I stopped playing a long time ago. Guess what happened on the random occasions that I wanted to play again? Server maintenance. No way too play. Probably dumb luck but I uninstalled the game all the same. I have no need for trading, playing with others or socializing within in this game. I'll do that when I play it at a LAN with my friends. Sometimes I just want to play on my own but I can only play when you allow me to play. That's not right. What wrong with a offline character? What's wrong with people having fun offline? Who cares about mods and stuff? The online component is still secure right? I will only be coming back for ROS if they add an offline option and trust me, I'll play it online too.

  • Sjonsson
    • September 19, 2013 at 8:22 AM
    • #820

    YES, removing that AH means I might even return to my Witch Doctor!


    EDIT:
    I've always been wondering why they are enforcing online play, do they gain money from it? I just can't figure.

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