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Mapcore mapping contest?

  • Buddy
  • June 14, 2008 at 7:52 PM
  • mjens
    • June 26, 2008 at 4:04 PM
    • #41

    good to know that you all like the idea of making a theme on any engine...

    so I suggest not exactly a theme but a category - I would be very happy if the contest will be based on realism (no alien space themes like in some UT themes)

    and the deadline... how about 1st week of october? I know that's a lot of time but we have vacations - give us a break from mapping

  • Ginger Lord
    • June 26, 2008 at 6:17 PM
    • #42

    How about something with set width's but no height limit to get some vertical action going. Or perhaps a theme or "Art Reworked" where you take a well known (or not) piece of art and apply its theme and stuff to a map...cue millions of Salvador Dali-esque style pieces.

  • Squad
    • June 26, 2008 at 8:18 PM
    • #43
    Quote from seir

    good to know that you all like the idea of making a theme on any engine...so I suggest not exactly a theme but a category - I would be very happy if the contest will be based on realism (no alien space themes like in some UT themes)

    and the deadline... how about 1st week of october? I know that's a lot of time but we have vacations - give us a break from mapping

    Keep in mind a lot of us do not have vacations though

  • mjens
    • June 27, 2008 at 7:29 AM
    • #44
    Quote from Squad

    Keep in mind a lot of us do not have vacations though

    Yeah I know and I think that I'm one of them too so the deadline should be anough late to get as much maps as possible...

    btw. "Art Reworked" sounds great!

  • JeanPaul
    • June 28, 2008 at 2:11 AM
    • #45
    Quote from PogoP

    I think we should have a themed map contest in which the goal is to create the best atmosphere in a map. That way, be it Unreal, Source, or whatever engine you like to use, you can show your own skills in that particular engine. I don't think the winner should be based on the map that looks the best, it should be the map that 'feels' the best, when played. The map that best portrays the theme of the contest.

    Mind you, I like this idea, but in all honesty whoever uses Cryengine 2 will win this hands down

  • Nurb
    • June 28, 2008 at 7:17 AM
    • #46
    Quote from JeanPaul

    Mind you, I like this idea, but in all honesty whoever uses Cryengine 2 will win this hands down

    If the theme isn't "jungle island" I'd say whoever uses Cryengine 2 will be in trouble ^^ j/k

  • KoKo5oVaR
    • June 29, 2008 at 1:36 AM
    • #47

    I'm up for another hl1 mapping madness

  • Buddy
    • June 29, 2008 at 6:07 AM
    • #48

    Someone create a poll with all these ideas and let's vote

  • Nurb
    • June 29, 2008 at 8:58 AM
    • #49

    I think if the size-limit idéa and the use any engine you want ideá are combined maybe the size of the map could be limited in X player lengths instead of units. Just a thought. Don't think I have time anyway ;(

  • Kreigore
    • July 2, 2008 at 8:22 AM
    • #50

    HL1 DM with only stock content sounds awesome We should have some wierd rules to make it even more fun tho.

  • Buddy
    • July 2, 2008 at 9:07 AM
    • #51
    Quote from Kreigore

    HL1 DM with only stock content sounds awesome We should have some wierd rules to make it even more fun tho.

    We had both hl1dm and hl2dm with stock content arleady, time for something new.

  • insta
    • July 2, 2008 at 9:09 AM
    • #52

    HL1 Blue Shift with stock content.

  • Buddy
    • July 2, 2008 at 12:46 PM
    • #53

    Opposing Force 100% Custom content SP 128x4096x64

  • -HP-
    • July 2, 2008 at 12:48 PM
    • #54

    This thread is running circles around on infinite loops.

  • Buddy
    • July 2, 2008 at 1:06 PM
    • #55

    Yeah exactly we need some decisions soon. Get together all opinions and run a pool!

  • Nexus
    • July 4, 2008 at 3:07 PM
    • #56

    let's just make another 1024 x 1024 competition..

    OK ?

  • -HP-
    • July 5, 2008 at 2:53 PM
    • #57
    Quote from Nexus

    let's just make another 1024 x 1024 competition..OK ?

    no.

  • e-freak
    • July 5, 2008 at 3:46 PM
    • #58

    random multiplayer game 4m * 4m * X (vertical gameplay as high as you want to...)

  • Zeta
    • July 5, 2008 at 4:55 PM
    • #59

    Game 'scene' in 3ds?

  • Sentura
    • July 5, 2008 at 11:40 PM
    • #60
    Quote from Zeta

    Game 'scene' in 3ds?

    keep that in the modeling forum?

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