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STALKER: Clear Sky

  • -HP-
  • April 22, 2008 at 3:50 PM
  • Jetsetlemming
    • July 8, 2008 at 9:35 AM
    • #81

    Oh. Hm. I most certainly did.

    You guys need a separate site or something.

    So has Clear Sky multiplayer info just not been released/made public then? Or is it all hidden away in those Russian-language articles? ¬_¬

    Using the faction system and going to war against a pal online backing a different faction sounds like it would be pretty goddamn sweet.

    I'm thinking of something like Freedom Fighter's multiplayer, which was sadly tarred by being console only and stupidly small mirrored maps which allowed for no real strategy or tactics.

    Edit: I got the impression from this bullet point on the overview page:

    Quote

    Unique multiplayer modes implemented within the game entourage – artefacts collection, anomalies, radiation, weather effects, day & night change etc

  • Buddy
    • July 9, 2008 at 10:48 AM
    • #82

    HD version of Atmosphere trailer is avaible on steam.

    http://www.steamgames.com/v/index.php?a ... 5060&cc=ES

  • Buddy
    • July 11, 2008 at 10:27 PM
    • #83

    http://www.gamevideos.com/video/id/19888

    1UP preview

  • -HP-
    • July 11, 2008 at 10:47 PM
    • #84

    " Our hands on with the prequel to F.E.A.R. " :roll:

  • PogoP
    • July 11, 2008 at 10:58 PM
    • #85

    F.E.A.R is looking really nice!

  • -HP-
    • July 12, 2008 at 1:13 AM
    • #86

    seen the video.

    also seen some new footage I havent seen before, I like the part where you'r at that tower and than suddenly the sky turns red, damn, that's so atmospheric!

  • Erratic
    • July 12, 2008 at 2:22 AM
    • #87
    Quote

    ":337ov3i8]seen the video.also seen some new footage I havent seen before, I like the part where you'r at that tower and than suddenly the sky turns red, damn, that's so atmospheric!

    That tall brown grass, field bog place looked really cool. Pretty creepy little setting.

  • dux
    • July 12, 2008 at 7:12 AM
    • #88

    God those guys talking about it are annoying.

  • Jetsetlemming
    • July 12, 2008 at 7:41 AM
    • #89
    Quote from dux

    God those guys talking about it are annoying.

    This. Why the hell did they pad out the video with footage of guys standing in an alley somewhere talking about it?

    The footage looked awesome, though, especially what I assume was a blowout at the end.

  • -HP-
    • July 13, 2008 at 9:27 PM
    • #90

    Giganto-Spoiler: First 25 Minutes Of Clear Sky

  • Jetsetlemming
    • July 14, 2008 at 6:53 AM
    • #91
    Quote

    ":13ooxgdm]Giganto-Spoiler: First 25 Minutes Of Clear Sky

    The guys around the campfire sounded like they were speaking simolean.

  • Buddy
    • July 18, 2008 at 9:27 PM
    • #92

    E3 Videos:

    http://www.gametrailers.com/player/37117.html?type=

    http://www.gametrailers.com/player/37115.html?type=

  • -HP-
    • July 24, 2008 at 3:54 PM
    • #93

    http://www.rockpapershotgun.com/2008/07 ... clear-sky/

  • Rick_D
    • July 24, 2008 at 4:16 PM
    • #94

    I am just as hyped for this as I was for the original release. I just wish GSC would incorporate COOP play.

    Buddy: get on it, you turd.

  • Buddy
    • August 15, 2008 at 11:51 AM
    • #95

    dx 9 vs 10

    http://www.pcgameshardware.com/aid,6558 ... ow=&page=1

  • skdr
    • August 15, 2008 at 12:12 PM
    • #96

    Should I play Clear Sky if I have no idea how stalker ends?

  • st0lve
    • August 15, 2008 at 4:50 PM
    • #97

    You just play stalker first, it's a great game.

  • dux
    • August 15, 2008 at 4:58 PM
    • #98

    the dx9 shots look better.

  • Jetsetlemming
    • August 15, 2008 at 5:48 PM
    • #99

    The shot of the room where you start with the hard shadows of the bed frame in DX9 reminds me of Deus Ex: Invisible War

    And this one reminds me of Deadly Shadows!

    http://www.pcgameshardware.com/aid,6558 ... 884&page=2

    Edit:

    http://www.pcgameshardware.com/aid,6558 ... 884&page=2

    I thought the god rays was DX10?

  • dux
    • August 15, 2008 at 6:18 PM
    • #100

    dx 9 and 10. There's nothing direct x10 can do in this that dx9 can't do, really. Might look a little smoother in places but it's barely noticeable.

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