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STALKER: Clear Sky

  • -HP-
  • April 22, 2008 at 3:50 PM
  • dux
    • October 15, 2008 at 5:17 PM
    • #321

    http://www.escapistmagazine.com/videos/ ... -Clear-Sky

  • -HP-
    • October 15, 2008 at 5:54 PM
    • #322

    Once again, he nails it!

  • Buddy
    • October 29, 2008 at 8:47 PM
    • #323

    http://stalker.deepsilver.com/patches.php?lang=eng

    1.506 released!

    S.T.A.L.K.E.R.: Clear Sky V1.5.06 patch notes:

    V1.5.06

    Saved games:

    1.5.04 and 1.5.05 saved games will be compatible with patch 1.5.06.

    Game changes:

    - Fixed an error when the wounded guide didn't want to lead the player anywhere.

    - Increased the number of items for sell for the trader at the goods market.

    - Added the possibility to upgrade SVDm 2 at Freedom's mechanic.

    - Fixed game crash upon the attempt to speak with the wounded character.

    - Fixed an error, which led to the blocking of the storyline quest completion at Yantar (the door to Sakharov's bunker couldn't be opened).

    - Increased the amount of money of the bandits' trader.

    - Fixed the displacement of the military warehouses on the PDA map.

    - Added the possibility to load the last saved game by pressing space bar after the player's death.

    Render improvements:

    - Added DX10.1 support.

    - Added MSAA for alpha-tested objects ("alpha-to-coverage" for DX10.0, custom "alpha-to-coverage" for DX10.1 for better performance, native DX10.1 implementation for better quality).

    - Added new quality level for sun-shadows (ultra) for better picture quality.

    - Added new min/max shadowmap technique (which takes advantage of DX10.1 when available) allows to speed up high quality sunshafts rendering for top video boards and high resolutions.

    - Added high quality sunshafts acceleration for DX9 renderer.

    Multiplayer:

    - Fixed various game crashes of server and client sections.

    - Added the detailed server's statistics.

    - Changed the saving of the server online-dump (dump is saved to online_dump.ltx).

    - Added the changing of keyboard layout by pressing LCtrl +LShift.

    All other changes from earlier patches are also included.

    There is also a hotfix for improved performance and Direct X 10.1 support from ATI.

    Found here. http://support.ati.com/ics/support/defa ... onID=38664

  • Algor
    • November 2, 2008 at 6:51 AM
    • #324

    I'm at the part with the anomalies and apparently I have to jump through this bus? I've been trying to fifteen fucking minutes with every combination of jump, crouch, low crouch I can imagine. Can anyone offer any hints?

    Edit: Beh, somehow I got through after a few more minutes of anger. That game is a done deal *wipes hands clean and deletes content*. As someone who loved STALKER, this was pretty much a nightmare to play through, I had to download a trainer halfway through and use godmode.

  • Buddy
    • November 2, 2008 at 10:56 AM
    • #325
    Quote from Algor

    I'm at the part with the anomalies and apparently I have to jump through this bus? I've been trying to fifteen fucking minutes with every combination of jump, crouch, low crouch I can imagine. Can anyone offer any hints?Edit: Beh, somehow I got through after a few more minutes of anger. That game is a done deal *wipes hands clean and deletes content*. As someone who loved STALKER, this was pretty much a nightmare to play through, I had to download a trainer halfway through and use godmode.

    Ehm, havent you thought about getting through the bus actually? The crates stacked up there are obvious clues

  • Algor
    • November 4, 2008 at 6:59 AM
    • #326
    Quote from Buddy

    Ehm, havent you thought about getting through the bus actually? The crates stacked up there are obvious clues

    Yeah, I noticed that right off the bat. All the time I spent trying to get through the window was fucking with the crouch + jump + low crouch combination to finally get through. I had to remap my controls and spend several more minutes before I found the right combo to get through.

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