1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Off-Topic

Raymond's talking about Game-Movie connections

  • e-freak
  • March 5, 2008 at 1:35 PM
  • e-freak
    • March 5, 2008 at 1:35 PM
    • #1

    Jade Raymond delivered a keynote-speech at this year's Berlinale (one of europe's most important movie-festivals) on the connection between movies and games. While the first half is not really anything new, the second half is kind of interesting and in general it's a nice essay on the topic.

    http://ubitv.de.ubi.com/index.php?vid=1 ... d=0&side=1

  • dux
    • March 5, 2008 at 2:30 PM
    • #2

    "Over 6 million copes worldwide and it's the fastest selling games franchise in the last 10 years."

    True?

    I have to admit it makes me happy to see an attractive and intelligent woman such as jade presenting computer games!

  • e-freak
    • March 5, 2008 at 3:25 PM
    • #3

    I don't think it is the fastest selling gaming franchise in the last 10 years but the one that started from scratch and made that amount of sells.

    CoD Franchise for example started the big kick off with part 4 as did Half-Life with HL2 and so on - they selled stronger and faster but not as brand new franchises.

  • Algor
    • March 6, 2008 at 3:32 AM
    • #4

    First of all, I will say Assassins Creed is a pretty amazing achievement in terms of environment, visuals, animation, and interaction. I can't speak much for the rest because I only played about an hour. Anyone who knows anything about getting a game on a console (ie; framerate and memory limits) should be very impressed by what AC can do.

    However, I know Ubisoft usually has huge teams on games (heard Splinter Cell 2 MP was over 100 people) and it's no surprise when she says 300 developers on-site, with hundreds more off-site. This is generally not the case for most development studios, and I feel like it may give the wrong impression to people who might be interested in getting into these things.

    Either way, the things she touched on, and the examples she showed were very strong, and should get lots of eyes looking our way. I also find it interesting how games are hiring roles that were specific to games as she mentioned, such as director of photography, and casting agents. Things like story or cinematics aren't new to games, but now that we have the tools & tech to do them very properly, the need to do them correctly is much higher.

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  2. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  3. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  4. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  5. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  6. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  7. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  8. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  9. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  10. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™