Congrats to all that made it to stage 3 and honorable mentions! Buckeye was an amazing learning project. Being a one man team and it being my first map creation adventure i can say i have learned ALOT. I got to sharpen my skills with texture creation, using source2 tools, modeling, time management, and of course map design. i don't want to say this is me ending development with Buckeye, but its priority has been turned down a notch. I cant think of another game and community i would want to make content for, many kind words and helpful people boosting me to get to where i am at. Thank you and see you soon!
Posts by mehnoy
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STAGE 2 FULL STEAM AHEAD! i started a DISCORD server as a hub for buckeye playtests and updates!
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cant wait for stage one good luck everyone. since last update i have changed quite alot. https://steamcommunity.com/sharedfiles/fi…/?id=3246216254
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retopology time. 2 things with this. geometry that conveys the Belize town/resort theme and smooth geometry
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5.0 update
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The map has reached its 5th iteration, and I'm confident with the current layout. This journey wouldn't have been possible without the help and feedback from the Playtesters in the MapINK Discord.
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3.0 REWORK!!!!! currently live for this weeks faceit rotation in the mapcore hub. ending on the 14th.
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total rework uploaded
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rework draft 1
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Big eye opener after having a 5v5 playtest and getting feedback from the MapINK discord. Huge thanks to everyone who played and gave input.
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fixed major game breaking vis bugs. gave a fresh coat of textures for visibility concerns. added a useable map.
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Tell me what you think! Still open to shifting some things. de_buckeye is a 5v5 defusal map set in Belize (San Pedro area) https://steamcommunity.com/sharedfiles/fi…/?id=3246216254