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Posts by Rebze

  • Big Adventures Contest WINNERS

    • Rebze
    • May 4, 2025 at 5:05 PM

    Mapcore is proud to present the Winners of our Big Adventures Mapping Contest for 5v5 maps, powered by FACEIT!

    Each of the entries who made it to the Top 10 had 8 more weeks to update their levels, and our Mapcore and Guest judges chose these four finalists as the Winners of our $15,000 competition.

    The quality of maps in this contest blew all of us away, we are super proud to see how much inspiration and creativity this contest has brought. On behalf of the entire community, congratulations to the winners, and thank you to all that participated in the contest and that helped make it happen.

    Grand Final Winner Grail

    By @Lizard, @Radu, @flowlee

    Winnings: Eternal Bragging Rights A Spotlight on Mapcore (linking to each work in progress thread) A Monetary Prize ($7500) Special Valve prizes! (Counter-Strike/Valve merchandise, courtesy of Valve Software)

    Second Place Alpine

    By @Lukyvald, @zavaro, @Twinnie, @g3om

    Winnings: Eternal Bragging Rights A Spotlight on Mapcore (linking to each work in progress thread) A Monetary Prize ($4500) Special Valve prizes! (Counter-Strike/Valve merchandise, courtesy of Valve Software)

    Third Place Palacio

    By @Slimek, @KlixX, @Coachi

    Winnings: Eternal Bragging Rights A Spotlight on Mapcore (linking to each work in progress thread) A Monetary Prize ($2000) Special Valve prizes! (Counter-Strike/Valve merchandise, courtesy of Valve Software)

    Fourth Place Stronghold

    By @T-Rexer, @Squidski, @Haaselh0ff, @Kale

    Winnings: Eternal Bragging Rights A Spotlight on Mapcore (linking to each work in progress thread) A Monetary Prize ($1000) Special Valve prizes! (Counter-Strike/Valve merchandise, courtesy of Valve Software)

    Congratulations to the Top 4 Winners above! Thank you to everyone who participated!

    Check out the following video of the announcement:

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  • Big Adventures Contest TOP 10 FINALISTS

    • Rebze
    • February 22, 2025 at 5:57 PM


    Mapcore is proud to present the Top 10 Finalists of our Big Adventures Mapping Contest for 5v5 maps, powered by FACEIT!

    -----------------------------------

    Maps in the Grand Finale, listed in alphabetical order:

    Alpine

    By @Lukyvald, @zavaro, @Twinnie, @g3om

    Canopy

    By @ynel, @Darivan, Ecsi, @Tollqnd

    Flick

    By @Gulfbones, @Broken, @Froddoyo, Jay from Chicago, @bman, @Chimonahehe

    Golden

    By @vachinski, @wavybby

    Grail

    By @Lizard, @Radu, @flowlee

    Jura

    By @pav, @vfxNev

    Palacio

    By @Slimek, @KlixX, @Coachi

    Stronghold

    By @T-Rexer, @Squidski, @Haaselh0ff, @Kale

    Warden

    By @catfood, Thomas, @Almaas

    Wild

    By @tchick

    -----------------------------------


    Honorable mentions, in alphabetical order:

    Contact By @Geno, @Dredile, @Karthoum, Jay from Chicago, @bman

    Echolab By @Grum1x

    Fachwerk By @Orel

    Tundra By @KingOfCorn, @nicoreda

    Wrecked By @morozov, @Orel, Clapotron, AZero, @BARS

    In the (hopefully very) unlikely event any Top 10 Finalist is disqualified for failure to abide by our Contest Rules, these are the maps that may receive a second look.


    Congratulations to the Grand Finalists above!

    Each of the Finalist maps now have time to update their map until 20 April 2025, after which the final round of judging will start.

    Read more in our contest announcement.


    The Top 10 finalists are playable on FACEIT until April 20.

    You can find more information on the rotations and tournaments on Bluesky or X

  • Delayed Announcement Date for maps proceeding to Stage 2

    • Rebze
    • August 10, 2024 at 9:15 AM

    Our judges are working hard judging the 267 maps that got submitted in the Big Adventures Mapping Competition. To give all maps a chance to be looked at properly, the announcement of the maps proceeding to stage 2 has been delayed to August 18th.

    All further deadlines and announcement dates in the competition are unaffected by this.

    If there are any questions feel free to reach out to us!

  • de_grove [wip]

    • Rebze
    • June 26, 2024 at 6:33 AM

    Hi @Jordan., we've been trying to reach you on Discord, would you please have a look at our pings and messages?

  • PSA: 7 days left for first submissions of Maps on FACEIT hubs

    • Rebze
    • April 29, 2024 at 2:33 PM
    Quote from Darivan

    22 hours ago, Darivan said: Hello, Discord cannot be approached here (China and I don't have a vpn). Would it be possible that questions around my map could be transmitted here into my Topic?😰

    Hi! We cannot promise we can forward all feedback we see (lots of feedback will also just be in the hub chats on FACEIT), but we'll try to forward the players that are giving feedback for Panlong on Discord to your topic.

  • PSA: 7 days left for first submissions of Maps on FACEIT hubs

    • Rebze
    • April 28, 2024 at 2:33 PM

    There are 7 days left until the submissions for the first batch of maps on Mapcore's FACEIT hubs close on 05 May 2024 at 11:59 PM Eastern Standard Time (EST).

    If you want your map to be featured on the hubs before 7th June 2024 make sure to submit it within that time!

    Currently there are still slots left for grabs, you can always check the exact number of open slots here.

    For more information about these slots please read the FAQ or reach out to us in the #big-adventures-contest channel on the Mapcore discord.

  • [CS2] Big Adventure Mapping Contest

    • Rebze
    • April 10, 2024 at 5:37 PM

    If you have any questions please check out the FAQ:

  • FAQ

    • Rebze
    • April 9, 2024 at 6:10 AM

    Participants:

    General questions:

    • How can I stay updated on the contest?
      • React with the mountain emoji in the Discord welcome channel to get the “Big Adventurer” role and get pings when there are updates.
    • Where can I get my map playtested?
      • While the slots on the hubs are a great way to test maps at a bigger scale we do recommend using regular playtests before your map gets on the hubs.
      • These playtests are possible on multiple mapmaking discords:
        • Playtests can be scheduled on the source engine discord for nearly any time with at least 48 hours notice.
        • You can book playtests on MapINK with at least 36 hours notice.
        • The Mapcore discord also offers playtesting.
    • My map didn’t make it through a previous stage, can I join another team?
      • Yes, you are allowed to work on ongoing contest entries.
    • How can I ask any further questions?
      • We have a dedicated discord channel called ‘Big Adventures 2024’ during the contest, please ask any questions there.

    Questions about the map on the hubs:

    • Can I update my map while it is on the FACEIT hubs?
      • Yes! You can update the workshop entry you submitted at any time.
      • If you update your workshop entry and choose to edit the description in the workshop uploader the code block with the image and link to the FACEIT hubs will break though.
    • Why should I keep the same workshop entry throughout the contest?
      • Due to how FACEIT have to add maps to the hubs, the workshop entry has to stay the same all throughout the competition. You are free to create more workshop entries, those cannot be added to FACEIT though.
    • How can I get in contact with the players on the hubs?
      • There are a few ways to get in contact with the players:
        • On the Mapcore discord in #hub-chat-and-help
        • Write in the hub chat of the 5v5 Mapcore hubs on FACEIT in EU, NA and SA or even play some games there yourself
    • How can I see how often my map was played while it was on the hubs?
      • Type ”!matchcount” in #hub-chat-and-help on the Mapcore Discord.
    • Can I get a list of demos of the games on my map?
      • Yes! Type “!games <map_name> <amount of matches you want to see>” in #hub-chat-and-help on the Mapcore Discord. You will get links to all match rooms, from which you can download the demos if you are logged into FACEIT.
      • There is a cloud storage bucket that you can also download your demos from.
      • You can also get a list of matches that can be filtered by maps on Fnugz' website. If the data on the website is out of date feel free to tag Fnugz.
    • How can I best use the data from the matches on my map?
      • Download all demos and follow these instructions: How to use CS Demo Manager and Power BI to get summarized data about your map
    • How can I spectate matches on my map?
      • Copy the match room link that you can get from #hub-looking-for-players into #hub-communication on the Mapcore discord to get the GOTV IP. Paste that into the console in CS2 and watch the match live.
      • If you want to listen to the voices in the game put the commands "tv_listen_voice_indices_h -1" and "tv_listen_voice_indices -1" into the console after you loaded the game.

    Players:

    • How can I play the maps?
      • You can play in the 5v5 Mapcore club queues on FACEIT in EU, NA and SA. Please make sure to subscribe to and download the maps before queuing, as this might take a while!
    • Why are the maps on the hubs changing so often?
      • To give all maps a fair chance to get played, every map can only be on the hubs for one week.
    • How can I give feedback?
      • We mainly recommend 2 ways:
        • Write a message on the Mapcore discord in #hub-chat-and-help
        • Comment under the workshop entry of the map.


    Archived questions:

    • When are the contest maps rotated on the hubs?
      • The maps are rotated each Friday at 18:00 CEST.
    • How do the slots on the hubs work?
      • During the Open stage, each map is given a chance of a one-week slot on the FACEIT hubs on a first-come, first-serve basis. Each week, a maximum of 8 contest maps will be featured on the hubs. The mapmaker can submit their map for a slot in one of three batches. These are organized in the following way:
        • Batch 1: 10 May - 07 June 2024
        • Batch 2: 07 June - 05 July 2024
        • Batch 3: 05 July - 02 Aug 2024
      • If you want your map to be included in one of these batches, you have to submit it before the batch’s submission deadline, which are the following dates:
        • Batch 1 map submission deadline: 05 May 2024 11:59 PM Eastern Standard Time (EST)
        • Batch 2 map submission deadline: 02 June 2024 11:59 PM Eastern Standard Time (EST)
        • Batch 3 map submission deadline: 30 June 2024 11:59 PM Eastern Standard Time (EST)
      • With the submission of the map you can choose a preferred one-week slot on the hubs. You might be assigned to a different slot within the same batch due to operation reasons. We reserve the right to reject or remove unplayable maps.
      • Once all map slots within a batch are filled, new submissions for the batch will not be possible.
      • After the submission for a batch is closed and the slots are assigned, the list of maps in the slots is published on Discord.
      • Your map will then be playable in all of Mapcore’s 5v5 hubs during the assigned slot.
    • What do I need to think about when booking my slot on the hubs?
      • As stated in the rules, the workshop entry you submit cannot be changed throughout the contest. If your map advances to Stage 2, the same workshop entry you submitted for Stage 1 will be used again.
      • The submitted workshop entry has to be set to ‘public’ and remain public during the whole contest.
      • The code in rule 13 should be in your workshop entry’s description: [Blocked Image: https://i.imgur.com/60HRCdw.png]
      • Please upload an image of your map to the workshop submission that has dimensions of at least 1920x1080. This image should not have any black borders, text, map logo, players or HUD on it and will be used for images of the map on FACEIT.
      • Make sure your vmap name is de_yourmap or cs_yourmap.
    • Where can I see how many slots are booked already?
      • You can see it in this excel sheet.
    • How can I book a slot on the hubs?
      • You can book a slot through Google Forms.
      • After all submissions for a batch are closed, slots are assigned and the list of maps with their assigned slots is published on Discord.
    • Why do I have to book a slot in hubs in advance?
      • The process to get maps on the hubs involves a lot of background steps which take a lot of time. Due to this, the maps are only added in 3 batches, which requires maps to be submitted before the set deadline.
    • I do not want to upload my map to the workshop yet. Can I still book a slot on the hubs already?
      • A workshop entry is needed in order to book a slot. You can however upload a very basic version of your map when you create the entry, and update it before the slot you booked starts.
    • My map was previously uploaded on the Steam workshop but not set to public. Can I enter the contest with it?
      • Yes, you can.
    • The name of my map has not been decided yet. Can I choose the name later and still upload it to the workshop already?
      • Yes, just update the workshop entry you submitted so the Steam Workshop ID of the submission does not change throughout the contest.
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