Quote from NikiOo15 minutes ago, NikiOo said: Why do you think a 3 lane layout is not interesting? Most defuse maps follow a very similar four square pattern. That doesn't prevent them from doing a lot of original things within individual areas.
Also, I think you'll have better luck coming up with interesting ideas if you play around with it in the editor rather than on paper.
Here's something you can do - take a cool real life location that you would like to make in the game (this will motivate you) and think about how you can design a wingman layout around this location. You will find yourself solving interesting architectural problems and even if you end up with a three-lane layout still, it will be an interesting three-lane layout because of the constraints of the theme. You may not even notice that you have a three lane layout just like cache is pretending to not be a four-square layout while it is exactly that.
I took the liberty of doing this and found an interesting location. Now to port it into a layout. To me, coming up with the ideas is more time consuming and frustrating than actually making the map. One of the big problems I have is finding interesting locations in google maps or earth. The problem being that you have the whole world to work with.