Posts by DutchCrazyGamer
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It looks very interresting. Can maybe post an overview of the radar?
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The layout still looks like some long boring corridors. Have you playtested this map already?
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Looks good but can you show us a picture of the radar?
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Quote from mtchromatic
Did you try to use substance painter for texturing your models? It is free (for students) and easy to use (some of the shortcuts are weard but you can find them in the program). There are also some great tutorials for it.
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A few weeks ago i started with modeling props and here you can see the result of a complex model (for me to make)
Thx to @Sick_TwinN for helping me while making the model and for some of the feedback.
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After a few weeks since i last posted i made some more changes to middle and A site (and some small ones to B site).
PS: I am still looking for someone who could help me with this map (Because otherwise the chances are high i won't finish it in time). So if you can model some nice props (and texture them, because i currently suck at substance painter) or/and can help me with the layout, you can contact me here if you want to help me: https://steamcommunity.com/profiles/76561198122041286/ (I have discord as well but i only add people as a friend there who i know in person)
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Quote from Donskioni
7 hours ago, Donskioni said: So, as of last night my sdk wont launch. I didn't change anything or do anything to my pc that I am aware of... but when trying to launch it it will say running... then syncing... and nothing. Ive tried to extensively google about it but cannot find the cure.... At this point I have uninstalled csgo ... deleted its folder... and reinstalled both csgo and its sdk twice to be sure... no dice. If anyone has any insight to this please for the love of god show me the way!

Cs go sdk should be fixed now. If not then you can still use the 1.37.1.1-a - beta from cs go as a temporary solution to this problem. (with this beta you wont be able to play online)
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It looks like your map has a lot of long boring hallways/narrow corridors. Also that weard path on the left kills the flow for that team. So i would suggest read this article first and then maybe redesign some parts. The article:
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https://steamcommunity.com/sharedfiles/fi…/?id=1781774459
Published the map on the workshop.
Here you can you see the new version of the radar:
And here are some screenshots of the map (inside lighting might be a bit dark):
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Quote from Ynel
11 minutes ago, Ynel said: I don't know how I feel about this map. This is way to complex, and should be simplified. But I would just reccomend simply starting again. You still have time. Make your decesion now.
For me, i think the top part is the main problem. I will probably simplify most of those paths above and playtest it. Starting again for now seems like a drastic option. But thanks for you input.