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  3. RaLeX

Posts by RaLeX

  • Bao [WIP]

    • RaLeX
    • June 14, 2017 at 7:28 PM

    Some og the textures are from RealWorldTextures2.

    DOWNLOAD

  • Bao [WIP]

    • RaLeX
    • June 14, 2017 at 4:26 PM

    i have playtested alot. Yes

  • Bao [WIP]

    • RaLeX
    • June 14, 2017 at 4:18 PM

    Screenshots are out: Early version.

    T spawn route to A:

    Preview of B site. Long A: Mid: Please keep in mind that this is still in development.

    WORKSHOP

  • [WIP] de_splash

    • RaLeX
    • June 5, 2017 at 3:30 PM

    Whats going on with the random ships? Haha, nice work though.

  • Bao [WIP]

    • RaLeX
    • June 4, 2017 at 9:01 AM

    Map is bring worked on in the 3kliksphilip workflow. Mid is almost finished; No textures though. Screens tomorrow

  • [WIP] de_coquina

    • RaLeX
    • June 3, 2017 at 9:25 AM

    Looks great! :)

  • [WIP] de_heritage

    • RaLeX
    • May 29, 2017 at 7:27 AM

    Layout looks nice

  • DE_Sentinel (WIP)

    • RaLeX
    • May 28, 2017 at 4:13 PM
    Quote from El_Exodus

    1 hour ago, El_Exodus said: Please stick to english. It's an international board.

    There you go.

  • de_studio

    • RaLeX
    • May 28, 2017 at 12:40 PM

    Looks nice. I remember you from the Post Playtest series, by TopHattWaffle.

  • DE_Sentinel (WIP)

    • RaLeX
    • May 28, 2017 at 10:56 AM

    Exited to see the end result. Why did you throw away the old Copenhagen?

  • Bao [WIP]

    • RaLeX
    • May 28, 2017 at 10:54 AM

    Screenshots will be out in next week. Currently working on mid

  • de_happytown

    • RaLeX
    • May 27, 2017 at 9:00 PM

    How is it going?

  • Bao [WIP]

    • RaLeX
    • May 25, 2017 at 8:55 AM

    This is my entry for the Mapcore Mapping Contest 2017. This map is currently in greybox stage.

    The map Will be set in a village.

    (First map ever)

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