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Posts by Fuzzgun

  • [CS:GO] Construct

    • Fuzzgun
    • October 8, 2016 at 12:24 AM

    http://steamcommunity.com/sharedfiles/fi…s/?id=776054612

    After getting bored of playing the same old matchmaking maps, and seeing the same old maps being played at tournaments; I decided enough is enough! I finally tried my hand at making a serious competitive map.

    It started in pages of a sketchbook, graduated to Hammer, went through play-testing, and now here it is for you to try. I would love to get additional feedback from all the mappers here! I look to constantly keep up with this map and update it as feedback comes in.

    This map is not complete however. I am looking for a visual/environmental artist who would like to collaborate on this map. The map's gameplay must remain paramount, but besides that there is plenty of creative license to be had. I have no specific theme or aesthetic in mind for this map so the world is your oyster. The only golden rule is that gameplay comes first, simplicity over clutter.

    Hope you guys get a chance to check out the map. Leave a like and a favorite if you want to keep up with further progress on the map!

  • Counter-Strike: Global Offensive

    • Fuzzgun
    • October 8, 2016 at 12:20 AM
    Quote from Bastion

    1 hour ago, Bastion said: Bad news to top it off as well, it's also massively exploitable. You can spray one side of a transparant brush and it won't be visible on the other side. So you can hide behind the spray with perfect vision

    [Blocked Image: https://i.kinja-img.com/gawker-media/image/upload/s--wEHS3rjo--/c_scale,fl_progressive,q_80,w_800/r5kta0wfw57vpet9epla.png]

    And there's also other exploits such as confusing players by placing a spray near common cover to trick players into thinking they see an enemy, wasting ammo and giving themselves away. See in the link.

    https://clips.twitch.tv/anomalyxd/EnthusiasticHerdStrawBeary

    Yikes, now that's bad. I'm sure they will fix the gameplay side of things... but regardless the lack of freedom to use your own files is infuriating. Alongside the limited amount of uses? Eek. I predicted they would eventually implement this after Overwatch did, but even I wasn't cynical enough to predict the limited use factor.

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