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Posts by 0Azimuth

  • Epic Games & MapCore's Unreal Tournament Level Design Contest Phase 1 Submissions

    • 0Azimuth
    • May 2, 2016 at 9:19 AM

    Full Name: Kai Godfrey Nickname: 0Azimuth Map Name: ShipRekt Download Link: https://dl.dropboxusercontent.com/u/39726389/DM-…owsNoEditor.pak

    Download Link should be updated to newest version of UT - all set for playtesting! According to rumor, .pak maps that were set to Showdown weren't working, so I pak'd this without a gamemode override, and hopefully it works.


    The map takes place on a ship in space that cut cut in half and is now mostly destroyed. It plays with the spatial relation between tight, dramatic, tense indoor areas and wide open maneuverable outer-space areas. It was loosely inspired by UT3's Deimos. Areas in space feature (hopefully still balanced) lower gravity, creating some interesting opportunities with wall dodging - also, audio works different depending on whether you're inside the ship or outside. Just for fun.

    EDIT: Given that I'm still exhausted, I haven't had a chance to fly around the map and nab a half dozen or so screenshots. Attached, however, is the picture used in the level thumbnail, which should at least help communicate the theme I'm going for. Time permitting, I'll update this later with more screenshots or a demo video.

    “I agree that this content constitutes a Submission under the Unreal Engine EULA ( https://www.unrealengine.com/eula ).”

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