Posts by Comfort Jones
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Quote from KlemsDisplay More
6 hours ago, Klems said: What I'm up to these days:
I recently released a bonus map for an EP2 competition, that I also judged. Be sure to check it out here, map's name is Freeman and Bob. Click the screenshot below.
[Blocked Image: https://i.imgur.com/Ko8wGPX.jpg]
Completely unrelated to this, I also made a demo for a Shadertoy contest. Demo and real time code can be seen by clicking the screenshot below. Be careful, this shader takes quite a long time to compile, so it may take a while to load in (potentially crashing your browser in the process... I suggest using chrome).
Freeman and Bob was a really solid entry. Have you released any other HL2 maps?
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[Blocked Image: https://media.moddb.com/images/members…et_hallway2.png]
[Blocked Image: https://media.moddb.com/images/members…ter_arena_5.png]
[Blocked Image: https://media.moddb.com/images/members…file/sewers.png]
Been hard at work on some dumb mod thing: https://www.moddb.com/mods/inhuman
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Quote from LiVl
23 hours ago, LiVl said: Hello everyone! I am the main level-designer of the project Episode 17. EP17 is a separate story that builds on the unreleased content of HL2 Beta. And at the moment, I prepare the main platform as game locations, and periodically share my work with the community. Now the team is a hell of a lot of people, and I only work on maps. I want to know your opinion on this project, and I really look forward to your feedback to help create the game. I am always open for communication! Thank you for attention! More information, you can find on the ModDB page. -------------------------------------------------------------------------------------------http://www.moddb.com/mods/episode-17https://vk.com/episode17 vladislavlisnevsky@gmail.com
I'm very curious how extensive the engine changes made here are and also how much has been done with new enemies or anything else like that.
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Working on an overhaul of the Metrocops for my mod. They use combine soldier anims now, take cover more intelligently, and try to flank around the player.
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Almost ready to release my demo. Pretty excited.
Edit-It's live! http://www.moddb.com/mods/hev-mark-…-chapter-1-demo
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Work for my mod, hoping to have a decent media release by the end of the year to attract a little more help.External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
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Quote from Thewhaleman
3 hours ago, Thewhaleman said: Graffiti!
Did you do all of that by yourself? It looks great.
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Quote from CoraBlue
35 minutes ago, CoraBlue said: Yeah your environment light looks like it has the default value of 20 brightness for ambient (whose idea was that anyway, like having fog enable set to off on fog). You may know already, but I find a brightness of around 260-300 and an ambient of 160-180 does a pretty good job of faking GI. Though I'm not sure which version of the engine you're using. If you have access to HDR you might need to play with it to keep your dark areas dark.
It's definitely around 200, but the contrast change in the color correct is prob making it more extreme. I'll try bumping the ambient up or something.
Edit-Increased the ambient light a bit, also added some fake ambient lighting near the entrance/windows. Definitely looking better: [Blocked Image: http://images.akamai.steamusercontent.com/ugc/264960974886364701/4DFF3356214A5003A5ECD6AC1871C9FB0D2C28FC/]
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[Blocked Image: http://images.akamai.steamusercontent.com/ugc/2649609748…B1DD2F4DDCB70D/]
Pretty happy with the overall structure, needs to be a bit brighter/detail around the floor n stuff.
Also if you guys wanna see a video of the whole current level in action: https://www.youtube.com/watch?v=a1m6ioLho0c&feature=youtu.be
If you're interested in working with me feel free to hit me up.
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Just found this place though facepunch, figured I'd post this here:
[Blocked Image: http://images.akamai.steamusercontent.com/ugc/264960339423610895/26656FEA00114E41BD8F6D6A32C8B820CEC966B3/]