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Posts by Furiosa

  • Counter-Strike: Global Offensive

    • Furiosa
    • June 24, 2016 at 3:01 AM

    +weapon_near_empty_sound

    And few others, here is some of it (and theres more if you wanna read all of it):

    +weapon_fists

    +Not enough Level 1 info_beacon_spawn points! Expecting %double, but only found %double +Not enough Level 2 info_beacon_spawn points! Expecting %double, but only found %double +Not enough Level 3 info_beacon_spawn points! Expecting %double, but only found %double

    +Draw alien blood +Draw human blood

    EDIT: I think im not allowed to share this.

  • Mapcore Introductions Thread

    • Furiosa
    • April 30, 2016 at 5:38 PM

    Hi, i'm Furiosa, 2 years experience mapping in CS:GO, only one map that has been released on Steam Workshop, lack of skill.

    Most of the time i'm only read many good posts, rarely post because my english not good

  • WIP in WIP, post your level screenshots!

    • Furiosa
    • March 19, 2016 at 1:40 PM
    Quote from Squad

    30 minutes ago, Squad said: You can make simple domes with displacements. Just make a cube the size where your dome would just fit in. Make sure to make it a cube (all sides equal) and not a rectangle.

    Turn all sides into displacements, hit the subdivide button and clip off the bottom half of the sphere. You should now have a dome /emoticons/[email protected] 2x" title=":)" width="15">

    Thanks for the suggestion about dome, Squad. i'll try to use it.

    And... can't wait to see your next map. /emoticons/[email protected] 2x" title=":)" width="15">

  • WIP in WIP, post your level screenshots!

    • Furiosa
    • March 19, 2016 at 11:27 AM

    At first, i dont wanna make this as a WIP, previously just wanna learn how to make complex giometry, instead blocky room/space. But after i finish it like in 8 hours (actually more than 8 hours), i think i can make it atleast as an aim map, especially since this map has already have proper cover.

    The problem is i still cant make a dome on top of the building, i give up.

    I make this building based on Jakarta History Museum as a reference to learn. If you guys have a suggestion/critic, i appreciate it.


    Inside the game


    In Hammer


    Reference (http://themuseums.info/museum-fatahillah/)

  • What music have you listened to recently?

    • Furiosa
    • February 28, 2016 at 4:15 PM

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  • WIP in WIP, post your level screenshots!

    • Furiosa
    • February 18, 2016 at 5:28 PM
    Quote from jackophant

    By the look of it you are just use "light" entities. Try mixing them with "light_spot" entities which project light in a direction and not in an area around them.

    Yup, i just use "light" entities. I will try to use "light_spot", thanks.

  • What have you watched recently?

    • Furiosa
    • February 18, 2016 at 12:33 PM

    The Call (2013). Seriously this movie so intense from the start. Great thriller movie.

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  • What music have you listened to recently?

    • Furiosa
    • February 18, 2016 at 12:10 PM

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  • WIP in WIP, post your level screenshots!

    • Furiosa
    • February 18, 2016 at 11:28 AM
    Quote from Logic

    I would argue that this isn't high visibility. Seems a bit dark along the walls :S

    Hi, thanks for that, i will improve the light.

    Edit: Anyway how im improve it while if its near wall? The light just looks too bright.

  • WIP in WIP, post your level screenshots!

    • Furiosa
    • February 17, 2016 at 8:08 AM

    WIP for my first aim map. High visibility and use 3 color palettes.

    Thanks to FMPONE, who created the second video tutorial about color palettes.

    [Blocked Image: http://i.imgur.com/egQMGGf.jpg?1]


    [Blocked Image: http://i.imgur.com/sNbHcBv.jpg?1]

  • [Tutorial] Make your own skybox for CS:GO

    • Furiosa
    • February 13, 2016 at 3:38 PM

    My first post and thanks for making this tutorial, gonna learn it.

    Anyway, i can't download Terragen on that link, its show "404 - Category Not Found".


    Edit: I found it, http://planetside.co.uk/products/download-terragen-3

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