Looks absolutely wonderful, I like it very much! The only issue I have with the map is that new players might be bit confused when looking for where to go. At first I thought that you could enter mid from the double door opening right in front of t-spawn. Same applies to the apartments when going to b from t-spawn, as there's a lot of openings (blocked hallways etc.) Although it looks great and adds more realism to the map, it might be a bit distracting for the first timers. There's also a few dead-zones, one example is the area next to ct-entrance for b. Again, it's good looking and all, but it doesn't add to the game play and I suggest adding a fence or such to block players from going there. I'd also consider removing some props around the map to make a bit clearer, now it seems to be kinda cluttered.