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  3. Logic

Posts by Logic

  • [W.I.P] de_malt

    • Logic
    • May 6, 2016 at 8:34 AM

    I'm sorry, but I need to point out some of the similarities to Dust 2. There are waaaaaaay to many of them!

    All of these areas with the orange arrows look very similar, too similar if you ask me. Your A-site even has the same entrances to D2's B site and the same positions close to the T-entrance.

    Dust 2 is a great map, but I doubt that people would wan't to play another map that looks just like it :o

  • [CSGO]my first map: cs_seagull

    • Logic
    • May 6, 2016 at 8:13 AM

    I think that the bedroom doesn't look luxurious enough compared to the rest of the house (villa). Most houses with a modern style go for a much brighter look, with large windows, higher ceilings, etc. That floor also makes the whole room look dark and depressing unfortunately.

    I think a room like the one below would suit the map better. It's big, clean and luxurious without being over-the-top :)

    [Blocked Image: http://cdn.home-designing.com/wp-content/uploads/2014/06/Dusseldorf-Penthouse-Bedroom.jpg]

  • Counter-Strike: Global Offensive

    • Logic
    • May 5, 2016 at 8:17 AM

    The new updates for Cache looks great!

    Nuke got some minor improvements as well. I fully agree with the removal of the stack of crates that used to be here! It was way to limiting for CT's since they couldn't peek silo without being fully exposed from some other angle. Hopefully this will shift yard to be a bit less T-sided again.

  • Call of Duty: Infinite Warfare

    • Logic
    • May 2, 2016 at 2:37 PM

    Nope.

  • WIP in WIP, post your level screenshots!

    • Logic
    • May 1, 2016 at 7:02 PM
    Quote from Quotingmc

    41 minutes ago, Quotingmc said: Beginnings of an aim map set in a aircraft production hanger:

    [Blocked Image: http://images.akamai.steamusercontent.com/ugc/273968174138031853/408E95D83CAEC45E85F83BB622CAB0ED9B0454A4/]

    [Blocked Image: http://images.akamai.steamusercontent.com/ugc/273968174138024510/09E50D654F213CCA116DA096030E1E62F46A3069/]

    Credit for the plane model goes to @spence all though it has been recoloured to better fit the theme.

    Dammit Quoting! Finish yor maps! :o:P

  • Battlefield 4

    • Logic
    • April 29, 2016 at 8:46 PM
    Quote from El_Exodus

    1 hour ago, El_Exodus said: Sooooo BF5 anyone?

    Also: For everybody being in Stockholm next week: https://eaca.co1.qualtrics.com/SE/?SID=SV_3xSlpJOxTGoTo1f

    Cool! Wish I lived closer to Stockholm.

    Is this something that developers usually do? Bringing in the public into playtesting sessions?

  • [CSGO]my first map: cs_seagull

    • Logic
    • April 29, 2016 at 2:29 PM
    Quote from Phetelys

    9 minutes ago, Phetelys said: Added foliage to cliff:

    *pic*

    And added a beach:

    *pic*

    [Blocked Image: https://s-media-cache-ak0.pinimg.com/736x/27/b1/3d/27b13d6c8343ff7fc5427ed6eecf017c.jpg]

  • [WIP][CS:GO] de_barcelia

    • Logic
    • April 29, 2016 at 8:52 AM

    It looks good so far, but the map feels very claustrophobic, mainly because of all the low angle screenshot's you've provided.

    I'd prefer it if you presented screenshots taken from a few meters up, looking down at an area at a slight angle instead :)

  • [CSGO]my first map: cs_seagull

    • Logic
    • April 29, 2016 at 8:08 AM
    Quote from Phetelys

    17 hours ago, Phetelys said: Or is this version better?:

    I also prefer the second version.

    The new lighting is a huge improvement! If you're going for the Mediterranean look you should ass some foliage to the cliffs in the background and maybe add some specs of sand down by the water :)

  • [CSGO]my first map: cs_seagull

    • Logic
    • April 28, 2016 at 8:05 PM
    Quote from Phetelys

    5 hours ago, Phetelys said: I thought about it and came up with this:

    Do you like it or is it a bit over the top?

    I like it! Could need some additional foliage though.

    But lose the trashcan! Feels like a public park with it there :P

  • WIP in WIP, post your level screenshots!

    • Logic
    • April 27, 2016 at 8:28 PM

    Sneaky peeky, lemon... squeaky?

  • What's going on with your life?

    • Logic
    • April 27, 2016 at 7:22 AM
    Quote from Pampers

    7 hours ago, Pampers said: How are you dealing with the allergies? want a dog myself, but am super allergic ;(

    There are tons of breeds that are easy on allergies. I'm not super allergic, but still react on dogs that shed fur. Dogs that doesn't shed often indicate that they are easy on people with allergies.

    A couple of breeds that might go easy on you are Lhasa Apso, Dwarfpoodle (or any type of poodle), Malteser, Spanish Water Dog and Stanely's breed, Bichon Havanais.

    If you're really allergic these breeds might not work, but the best way to find out is to find a kennel or someone that owns one of these dogs and shove your face into them and look for a reaction. Hopefully you won't have a reaction and can get a dog for yourself :)

  • [Troubleshooting] There is no light on my maps !

    • Logic
    • April 26, 2016 at 11:02 AM
    Quote from bEn-

    6 minutes ago, bEn- said: Thanks for reply,

    Yes of course I have a light_environment on my map. I've tested it with defaut settings and settings copyed from classic map such as Dust2 etc. But this isn't fixing it at all. As I've said, I don't think it's about a mapping error but more about something not working well on the compile process because if I sent the file to one of you, you will be able to compile it well and everything will be OK. I've tested it with Laminutederire, and he could compile all my map without any problem where I can't.

    Duh, I missed that in the original post. Sorry about that.

    This sounds really odd. I have no idea how to troubleshoot besides uninstalling CS GO, the SDK, make sure that all excess files on the hard drive are removed and try installing all it again.

    Sorry I couldn't be more helpful, but hopefully someone else on here has a fix! :)

  • Counter-Strike: Global Offensive

    • Logic
    • April 26, 2016 at 10:50 AM
    Quote from 3Dnj

    22 minutes ago, 3Dnj said: I really think we should ban from all sort of gaming people complaigning about not having a constant 300 FPS.

    Quote from Vaya

    11 minutes ago, Vaya said: I can understand people complaining about sub-144fps using a monitor built for that. But it's still their problem to fix.

    Mapmaker's only goal should be matching the performance of other popular maps

    I agree with you guys.

    You can defiantly feel the difference in 60 -> 144 Hz, but can people even tell the difference after that?

  • [Troubleshooting] There is no light on my maps !

    • Logic
    • April 26, 2016 at 10:45 AM

    Do you have a light entity like light_environment on your map? If you don't you should add one since this is what creates ambient light. If you don't have any light-entities the map should compile to be fully lit though.

    There was an update a while back that messed up the standard compile settings, but, to my knowledge this only affected the light of off models like prop_static.

  • What's going on with your life?

    • Logic
    • April 26, 2016 at 8:47 AM
    Quote from Sprony

    On 2016-04-14 at 7:34 PM, Sprony said: Nice! Don't forget to show us pics :)

    Forgot about this until now!

    This is Stanley! He is named after the protagonist of The Stanley Parable, which both me and my girlfriend enjoy immensely. He's been living with us for a week now, peeing on the floor and chewing on my computer gear/cables. He's very lovable though :D

  • Counter-Strike: Global Offensive

    • Logic
    • April 22, 2016 at 12:00 PM
    Quote from Vaya

    25 minutes ago, Vaya said: is this real? :o

    Let's all hope this is in competitive!

  • Complex

    • Logic
    • April 22, 2016 at 11:03 AM
    Quote from Psyrius

    1 hour ago, Psyrius said: Looking forward to see how this evolves :)

    You can take a look anytime you want ;)

  • Counter-Strike: Global Offensive

    • Logic
    • April 22, 2016 at 9:54 AM
    Quote from RivFader

    11 minutes ago, RivFader said: Is a normal phone enough for Prime? I still don't have a smartphone due to privacy reasons and I'd hate it if after the market MM itself would get annoying for me as well.

    Haven't tried it yet, but it should be enough. It's probably just the number that you associate with your account, not the Steam application.

  • Counter-Strike: Global Offensive

    • Logic
    • April 22, 2016 at 7:01 AM
    Quote from Squad

    5 minutes ago, Squad said: What is that exactly?

    In order to access prime matchmaking you have to connect a phone number to your CSGO account, much like the escrow system implemented a couple of months ago.

    When you do you will only (or mostly) be paired up with other users that are prime members. This is though to detour hackers and smurfs since they would have to get a phone number for each account they intend to use.

    I don't know if this will solve anything, but it will probably "clean up" the community even more.

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