Quote from afallensentinelLooks great! Really reminds me of B-site on dust2, the right passage being the tunnel and left being double-doors. Loving all different covers!
Attached images are from a map I've been designing, it's still in early development and especially the hallways need some polishing.
Thank you. Yes, the B-site is quite similar to Dust 2, with the tunnel and all, but I'm trying to make it wider and more interesting for attackers. T's will be able to throw smokes and flashes through the window over the door and maybe other windows once I start detailing the map.
I can't say much about your level from the overview screenshots, but you can use cl_leveloverview to take a flat screenshot of your level from above, makes things look a bit better ![]()