1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Unlimited_HAX13

Posts by Unlimited_HAX13

  • [WIP] de_plateau

    • Unlimited_HAX13
    • July 21, 2015 at 9:25 PM

    Thanks for the feedback, guys.

    Quote from kinggambit

    I'm a newbie so grain of salt; is the facility supposed to be new? Looks like in BM they applied a layer mask in photoshop to give it a worn look:

    [Blocked Image: http://i.imgur.com/4TehwD3.jpg]

    You guys should consider decompiling Black Mesa levels and see how things were made. It helped me a bunch for my Black Mesa map!

    My textures are not finalized. I made something quick to play with and test out importing into Hammer. : ) Thank you for the advice though. We've considered looking in-depth into Black Mesa, but we've also considered making it our own and creating a Black Mesa in "our" world. We're not sure which way to go yet.

    Quote from jackophant

    That looks like you're working off the grid, you can press "shift+w" to toggle snapping and the square brackets to increase/decrease grid size. Working to the grid is important for Hammer, as you will compile and potentially find all kinds of errors which are going to be a nightmare to fix. Mock up or not to show us the texture, it should be a habit.

    I would also slide that manifest tool on the right under the bar of tools it's next to and hit "ctrl+A" to balance all the window sizes, and give yourself that bit more room to work with.


    [Blocked Image: http://www.quickmeme.com/img/e5/e5136b030870eaf2e78699eb28e7186e9ed46297a18530cf7765b1d5ffba58ca.jpg]

    (I definitely laughed at the picture.)

    Thanks for the help! This is my first time working with Hammer, so if things seem funny, it's because I'm still learning and I'm just testing things. Nick (our map builder) is really the only one who will be touching the geometry in Hammer. And I do know how to balance the windows! I made the camera window larger to show the stuff I'm really working on. : )

  • [WIP] de_plateau

    • Unlimited_HAX13
    • July 21, 2015 at 6:36 AM

    Hi guys! I'm Amanda. I'm working on any 2D textures we might need for our map. I'm new to Hammer, so I'm spending some time teaching myself how to add custom textures. Here, have a screenshot!


Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  2. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  3. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  4. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  5. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  6. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  7. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  8. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM
  9. Classic Maps Reborn For CS2

    SillySpaceCat
    May 31, 2026 at 10:33 PM
  10. [CS2] Dvina

    Pulbusha
    May 29, 2026 at 5:54 PM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™