@will2k et les nantais ça compte? :D. Ca rend bien en tout cas!
Posts by Jiro
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Very good looking !! Maybe Be careful not to add too much cover / hidden corners / places when you can have over-powered line of sight etc.
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Oh my boy this looks awesome
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I found somebody already ! Don't know how to close the topic :).
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I'm not that bad :D. I'm just far from the best,because I often stop project mid way, and they aren't looking as good as the awesome stuff I can see here, but my first map was like 7years ago for counter strike source

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Hey guys ! (Before the hate, i've no idea of the section where i was supposed to post this topic).
[*] INTRO[/b] : Finishing a project alone is a hard task, you need to stay motivated by yourself and often it's hard to believe you could manage it.
[*] THE STUFF[/b]: So basically i'm at the beginning of a defuse map, i'm kind of "newbie" in mapping, I got the layout, very classic, working O.K., very simple theme : One site is a subway station under construction, Middle is an open air sewer and A is a factory/manufacture/whatever industrial stuff you want.
[*] ABOUT ME[/b] : I'm not ambitious, i keep things simple, not a lot of props, focus on the brush work, an o.k. texturing and a good lighting. And more than this : Gameplay, gameplay, gameplay. I'm a cool and chill guy, 24yo, from France.
[/list] So if someone want to join me, i'm actually at a very early stage, i'm open to any ideas, and as the CT's said "TOGETHER, WE CAN DO THIS, GOGOGO"
You can answer me here, or If you want here is my steam ID : http://steamcommunity.com/id/eldiablo00/
Cheers.
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Good looking !
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Quote from P1g3oN
So, i ran around the map and spotted some things. You can find them here: http://imgur.com/a/5pxk6
I laughed so hard at the "Random screenshot i don't know how to delete it" :D.
This ladder must be a real ladder by the way ! -
Make the inside brighter and try to add a 3d skybox with a few buildings !
Looks good
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This is amazing dude.
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Looks good but not bright enough i guess.
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Quote from TheLaiku
Also, the map probably won't be undergoing major layout changes since we are pretty far into development.
You are working on hammer, not on a game or something. You can easily copy and paste the "blocs" that are the core of your maps (Tspawn, CTspawn, A, B, The little rooms near bombsites, the middle) and add some corridors between them, i think the balance would be greatly improved, because right now looks like T can rotate way too fast between bombsites and CT can come from behind really fast aswell, making the gameplay way too nervous for counterstrike.
+ I think you should make the lighting brighter!
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Yeah Shima33 is right, CT spawn and T spawn look way too close to each other. I'm sure u can smoke grenade the other spawn at start ... After this i dont know, your map is original because there is not really "paths" like long lanes, it can be cool if well handed but in my opinion you should use a classic layout.
Graphically, it's cool. -
Graphically it's awesome! As a detail i would suggest a bit less of detailling, it can become noisy with all the flags and ballons you put, especially on ICE&GATE screenshot.