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Posts by pengo1998

  • Space game needs a name

    • pengo1998
    • July 11, 2015 at 8:37 PM

    I have removed the website for now in place of my other project that is a little bit more important at the moment.


    On another note

    I have decided on a game engine. It's one that's nearing completion that a friend had started. It will work perfectly because i have other things to do before I can really start working on the game.

  • Space game needs a name

    • pengo1998
    • July 10, 2015 at 3:48 AM
    Quote from Seldoon182

    I second that. Yeah I didn't mean you where recruiting ppl. I was remember me at your age.

    There is several interesting project such as infinite universe that become I-novae Studio: https://inovaestudios.com/ with their game: https://inovaestudios.com/Battlescape

    Or the Outerra game engine which is quite cool imho: http://www.outerra.com/

    I will have to check out that game engine and studio....

  • Space game needs a name

    • pengo1998
    • July 7, 2015 at 5:20 AM
    Quote from Seldoon182

    This guy learnt his first lesson: never share your age when recruiting for a project.

    Sadly people see age and see under 18 and immediately think that its going to fail or its just not going to happen at all. I am also not recruiting for a project. I don't expect anyone to join me nor am i presently looking for anyone to join me. I am simply looking for some ideas.

  • Space game needs a name

    • pengo1998
    • July 7, 2015 at 5:17 AM
    Quote from jackophant

    I think you've grossly underestimated what it takes to make a game.

    You need to learn to walk before you can run, focus on a smaller project which you can deliver on by yourself.

    Erm... trying to connect to your domain:

    [Blocked Image: http://i.imgur.com/CJSVIEj.png]

    Good start?

    The website was temporarily down due to payment method problems on my end. The site has since been restored but is by no means even close to being done and is still mostly in design. As for the phishing warning that is a problem on my host's end for their redirect to a webpage for when the site has been taken offline for not paying the bills.

    Quote from jackophant

    Not to appear negative, but I liken this to the typical "let's start a band" cliche when everyone has just been playing for a few weeks/months, plays the same 3 chords and rhythm and has large dreams of being a household name.

    Seriously, fix that website though. Makes me wonder about the legitimacy...

    Yes i suppose it may seem like its another one of those "let's start a band" things. It may end up failing or i may have to drop the project but as of right now i have no plans to drop the project. Time will only tell what will happen to this project.

  • Space game needs a name

    • pengo1998
    • July 7, 2015 at 5:11 AM
    Quote from SotaPoika

    Voice actors are like, last things you need in your project taking time. I'm no programmer, but if I was, I'd focus on simple game project(s) where I can do all myself (2d or simple-ish 3d game with pixel art and sprites) to prove my worth of getting stuff done. This attracts other skilled people to work with you when you ask help later on.

    Also, use one of the existing game engines (Unity, Source, Unreal, Game Maker, Cocos2D) to learn the ropes and modify and molest the fuck out of it if you can. Writing own engine is just waste of time at this point of your skill. With only few months of experience in programming, I doubt you get far. It's not because of the skill only, but also the amount of work it takes to create new game engine.

    Just my opinion on this.

    I came across voice actors as i talked about the idea of starting a game. By no means is looking for voice actors any concern of mine at this time. I have thought of using them but i haven't really decided on which would be best. Not only that then some engines require royalties which i would prefer not to pay. But unreal has recently caught my attention and if i can make it work i may actually use it. That is at least until i can get a specialized engine done.

  • Space game needs a name

    • pengo1998
    • July 1, 2015 at 9:19 PM

    I planned on doing smaller 2D things on the way But i do wish to continue to get ideas for the main project. As for a team i already have two voice actors and someone else who will also be doing coding with me However i did loose my graphics design person. I don't plan on a actual release for a minimum of 2 years maybe more depending on how things go.

  • Space game needs a name

    • pengo1998
    • June 30, 2015 at 5:39 AM

    I am Tyler and I am 17 years old. I have been learning C++ over the last few months and I am also working on creating a game that i hope will rival already established space MMOs one day such as EVE Online.


    Needed

    [*]Name[*]A team [*]Ideas[/list]

    To do

    [*]Game Engine - started [*]Launcher - not started [*]Installer - not started[/list]


    All feedback is welcome. Please reply directly or send me an email at [email protected]

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